public class IndexBufferObject extends BufferObject
| Constructor and Description |
|---|
IndexBufferObject(int vboId) |
| Modifier and Type | Method and Description |
|---|---|
IndexBufferObject |
acquire()
Signal the resource that something is holding a reference to it.
|
static IndexBufferObject |
generate(com.jogamp.opengl.GL3 gl) |
allocate, bind, dispose, fill, fill, fill, flushBufferRange, generate, getId, getSize, getUsage, isDisposed, mapBuffer, mapBufferRange, mapNewBuffer, unbind, unmapBuffer, update, update, updatedispose, disposeInvalid, disposeInvalid, disposeUnreferenced, disposeUnreferenced, releaseDispose, releaseDisposeisValidacquireAndCount, getReferenceCount, release, releaseAndCountequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitisValidacquireAndCount, getReferenceCount, release, releaseAndCountpublic IndexBufferObject acquire()
ReferenceCountedacquire in interface GL3Resourceacquire in interface GLResourceacquire in interface ReferenceCountedacquire in class BufferObjectpublic static IndexBufferObject generate(com.jogamp.opengl.GL3 gl)