public class GL3VertexAttributeArrayInfo
extends java.lang.Object
Constructor and Description |
---|
GL3VertexAttributeArrayInfo(GL3VertexAttributeInfo info,
GL3AttributeStorage storage,
int offset,
int stride,
int count) |
GL3VertexAttributeArrayInfo(GL3VertexAttributeInfo attribute,
GL3AttributeStorage storage,
int offset,
int stride,
int count,
int divisor) |
GL3VertexAttributeArrayInfo(java.lang.String name,
int location,
GL3AttributeStorage storage,
int offset,
int stride,
int count,
int divisor) |
Modifier and Type | Method and Description |
---|---|
void |
bind(com.jogamp.opengl.GL3 gl) |
void |
bind(com.jogamp.opengl.GL3 gl,
int loc) |
void |
bindDivisor(com.jogamp.opengl.GL3 gl,
int d) |
void |
bindDivisor(com.jogamp.opengl.GL3 gl,
int loc,
int d) |
GL3VertexAttributeInfo |
getAttributeInfo() |
int |
getCount() |
int |
getDivisor() |
int |
getOffset() |
int |
getSize() |
int |
getStride() |
int |
getType() |
boolean |
isNormalized() |
void |
setCount(int c) |
void |
setDivisor(int d) |
void |
setOffset(int o) |
void |
setStorage(GL3AttributeStorage storage) |
void |
setStride(int s) |
void |
unbind(com.jogamp.opengl.GL3 gl,
int loc) |
public GL3VertexAttributeArrayInfo(java.lang.String name, int location, GL3AttributeStorage storage, int offset, int stride, int count, int divisor)
public GL3VertexAttributeArrayInfo(GL3VertexAttributeInfo attribute, GL3AttributeStorage storage, int offset, int stride, int count, int divisor)
public GL3VertexAttributeArrayInfo(GL3VertexAttributeInfo info, GL3AttributeStorage storage, int offset, int stride, int count)
public void setStorage(GL3AttributeStorage storage)
public int getType()
public int getSize()
public boolean isNormalized()
public int getOffset()
public void setOffset(int o)
public int getStride()
public void setStride(int s)
public int getCount()
public void setCount(int c)
public int getDivisor()
public void setDivisor(int d)
public GL3VertexAttributeInfo getAttributeInfo()
public void bind(com.jogamp.opengl.GL3 gl, int loc)
public void bind(com.jogamp.opengl.GL3 gl)
public void bindDivisor(com.jogamp.opengl.GL3 gl, int loc, int d)
public void bindDivisor(com.jogamp.opengl.GL3 gl, int d)
public void unbind(com.jogamp.opengl.GL3 gl, int loc)