public class AxialSpring extends PointSpringBase implements ScalableUnits, CopyableComponent, ForceTargetComponent
ModelComponent.NavpanelVisibility
Modifier and Type | Field and Description |
---|---|
static PropertyList |
myProps |
myIgnoreCoriolisInJacobian, useMaterial
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
COPY_REFERENCES, REST_POSITION
TRANSPARENT, TWO_DIMENSIONAL
Constructor and Description |
---|
AxialSpring() |
AxialSpring(double k,
double d,
double l0) |
AxialSpring(java.lang.String name) |
AxialSpring(java.lang.String name,
double l0) |
AxialSpring(java.lang.String name,
double k,
double d,
double l0) |
Modifier and Type | Method and Description |
---|---|
int |
addForcePosJacobian(SparseBlockMatrix J,
double h,
boolean staticOnly,
int bi)
Add a row to the force Jacobian for this force target component.
|
int |
addForceVelJacobian(SparseBlockMatrix J,
double h,
int bi) |
void |
addPosJacobian(SparseNumberedBlockMatrix M,
double s)
Scales the components of the position Jacobian associated with this force
effector and adds it to the supplied solve matrix M.
|
void |
addSolveBlocks(SparseNumberedBlockMatrix M)
Adds any needed blocks to a solve matrix in order to accomodate the
Jacobian terms associated with this force effector.
|
void |
addVelJacobian(SparseNumberedBlockMatrix M,
double s)
Scales the components of the velocity Jacobian associated with this force
effector and adds it to the supplied solve matrix M.
|
void |
applyForces(double t)
Adds forces to the components affected by this force effector at a
particular time.
|
void |
computeForce(Vector3d f)
Computes the force acting on the first point.
|
void |
computeForcePositionJacobian(Matrix3d M)
Computes the force/position Jacobian of this spring.
|
void |
computeForceVelocityJacobian(Matrix3d M)
Computes the force/velocity Jacobian of this spring.
|
ModelComponent |
copy(int flags,
java.util.Map<ModelComponent,ModelComponent> copyMap)
Create a copy of this component.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
boolean |
getCopyReferences(java.util.List<ModelComponent> refs,
ModelComponent ancestor)
Collects external references which must also be copied in order to
duplicate this component.
|
Vector3d |
getDir() |
Point |
getFirstPoint() |
void |
getForce(VectorNd minf,
boolean staticOnly) |
int |
getForceSize() |
void |
getHardReferences(java.util.List<ModelComponent> refs)
Appends all hard references for this component to a list.
|
int |
getJacobianType()
Returns a code indicating the matrix type that results when the Jacobian
terms of this force effector are added to the solve matrix.
|
double |
getLength() |
double |
getLengthDot() |
Point |
getSecondPoint() |
boolean |
isDuplicatable()
Returns true if this component can be duplicated.
|
void |
printPointReferences(java.io.PrintWriter pw,
CompositeComponent ancestor) |
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer . |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
void |
setFirstPoint(Point pnt) |
void |
setPoints(Point p1,
Point p2) |
void |
setPoints(Point p1,
Point p2,
double restLength) |
double |
setRestLengthFromPoints()
Sets the rest length of the spring from the current point locations
|
void |
setSecondPoint(Point pnt) |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
void |
write(java.io.PrintWriter pw,
NumberFormat fmt,
java.lang.Object ref)
Writes a text description of this element to a PrintWriter.
|
advanceState, computeDFdl, computeDFdl, computeDFdldot, computeDFdldot, computeF, computeF, createDefaultMaterial, createRenderProps, getAuxVarDerivative, getAuxVarState, getEffectiveMaterial, getForceScaling, getMaterial, getMaxForce, getRenderColor, getRenderHints, getRenderProps, getRestLength, getSelection, getState, getStateVersion, hasState, isSelectable, normalizeForceScaling, numAuxVars, numSelectionQueriesNeeded, prerender, requiresAdvance, setAuxVarState, setDamping, setLinearMaterial, setMaterial, setMaxForce, setRenderProps, setRestLength, setState, setStiffness
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
connectToHierarchy, disconnectFromHierarchy, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferences
getProperty
getChildren, hasChildren
postscan
isWritable
public static PropertyList myProps
public AxialSpring()
public AxialSpring(java.lang.String name)
public AxialSpring(java.lang.String name, double l0)
public AxialSpring(java.lang.String name, double k, double d, double l0)
public AxialSpring(double k, double d, double l0)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class PointSpringBase
public Point getFirstPoint()
public Point getSecondPoint()
public void setFirstPoint(Point pnt)
public void setSecondPoint(Point pnt)
public double setRestLengthFromPoints()
PointSpringBase
setRestLengthFromPoints
in class PointSpringBase
public void computeForce(Vector3d f)
f
- returns the computed force acting on the first pointpublic void applyForces(double t)
ForceEffector
applyForces
in interface ForceEffector
applyForces
in class Spring
t
- time (seconds)public void printPointReferences(java.io.PrintWriter pw, CompositeComponent ancestor) throws java.io.IOException
java.io.IOException
public void write(java.io.PrintWriter pw, NumberFormat fmt, java.lang.Object ref) throws java.io.IOException
ModelComponentBase
scan
and complete
enough to allow full reconstruction of the element.write
in interface Scannable
write
in class ModelComponentBase
pw
- stream for writing the elementfmt
- numeric formating informationref
- optional reference object which can be used for producing references to
other objectsjava.io.IOException
- if an I/O error occuredpublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderable
updateBounds
in interface IsRenderable
updateBounds
in class PointSpringBase
pmin
- minimum pointpmax
- maximum pointpublic void render(Renderer renderer, int flags)
IsRenderable
Renderer
.render
in interface IsRenderable
render
in class PointSpringBase
renderer
- provides the functionality used to perform the rendering.flags
- flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT
and
Renderer.SORT_FACES
.public void scaleDistance(double s)
ScalableUnits
scaleDistance
in interface ScalableUnits
scaleDistance
in class PointSpringBase
s
- scaling factorpublic void scaleMass(double s)
ScalableUnits
scaleMass
in interface ScalableUnits
scaleMass
in class PointSpringBase
s
- scaling factorpublic Vector3d getDir()
public double getLength()
getLength
in class PointSpringBase
public double getLengthDot()
getLengthDot
in class PointSpringBase
public void computeForcePositionJacobian(Matrix3d M)
M
- matrix in which to return the resultpublic void computeForceVelocityJacobian(Matrix3d M)
M
- matrix in which to return the resultpublic void addSolveBlocks(SparseNumberedBlockMatrix M)
ForceEffector
getSolveIndex
) for all dynamic or attached components affected by this
force effector.addSolveBlocks
in interface ForceEffector
M
- solve matrix to which blocks should be addedpublic void addPosJacobian(SparseNumberedBlockMatrix M, double s)
ForceEffector
M is guaranteed to be the same matrix supplied in the most recent call to
addSolveBlocks
, and so implementations may choose
to cache the relevant matrix blocks from that call, instead of retrieving
them directly from M.
addPosJacobian
in interface ForceEffector
M
- solve matrix to which scaled position Jacobian is to be addeds
- scaling factor for position Jacobianpublic void addVelJacobian(SparseNumberedBlockMatrix M, double s)
ForceEffector
M is guaranteed to be the same matrix supplied in the most recent call to
addSolveBlocks
, and so implementations may choose
to cache the relevant matrix blocks from that call, instead of retrieving
them directly from M.
addVelJacobian
in interface ForceEffector
M
- solve matrix to which scaled velocity Jacobian is to be addeds
- scaling factor for velocity Jacobianpublic int getForceSize()
getForceSize
in interface ForceTargetComponent
public void getForce(VectorNd minf, boolean staticOnly)
getForce
in interface ForceTargetComponent
public int addForcePosJacobian(SparseBlockMatrix J, double h, boolean staticOnly, int bi)
ForceTargetComponent
fm = J u
addForcePosJacobian
in interface ForceTargetComponent
J
- force Jacobianh
- current time stepstaticOnly
- use only static forcesbi
- block row index for the row to be addedpublic int addForceVelJacobian(SparseBlockMatrix J, double h, int bi)
addForceVelJacobian
in interface ForceTargetComponent
public int getJacobianType()
ForceEffector
Matrix.SYMMETRIC
or Matrix.POSITIVE_DEFINITE
. The former should be set if adding the Jacobian
terms preserves symmetry, and the latter should be set if positive
definiteness if preserved. Both should be set if there is no Jacobian for
this effector (i.e., the Jacobian methods are not implemented). Matrix
types from all the force effectors are logically and-ed together to
determine the type for the entire solve matrix.getJacobianType
in interface ForceEffector
public boolean isDuplicatable()
true
if and only if CopyableComponent.getCopyReferences(java.util.List<artisynth.core.modelbase.ModelComponent>, artisynth.core.modelbase.ModelComponent)
returns true.
This method is not currently used. It is intended to provide a faster
way of determining if a component can be duplicated, without having to
use CopyableComponent.getCopyReferences(java.util.List<artisynth.core.modelbase.ModelComponent>, artisynth.core.modelbase.ModelComponent)
to build the list of copy references.
isDuplicatable
in interface CopyableComponent
true
if this component can be duplicated.public boolean getCopyReferences(java.util.List<ModelComponent> refs, ModelComponent ancestor)
true
if and only if CopyableComponent.isDuplicatable()
returns
true.getCopyReferences
in interface CopyableComponent
refs
- list to which references are appendedancestor
- root node of the hierarchy from which references are to be excludedpublic ModelComponent copy(int flags, java.util.Map<ModelComponent,ModelComponent> copyMap)
CopyableComponent
COPY_REFERENCES
is set in flags
, then any component referenced
by this component should itself be set to a copy. This
should be done first checking copyMap
for an
existing copy of the referenced component. If there is no existing
copy, then a copy should be created by calling copy
recursively and adding the new copy to copyMap
.copy
in interface CopyableComponent
copy
in class PointSpringBase
flags
- flags to control the copyingcopyMap
- map to possible existing instances of referenced
componentspublic void getHardReferences(java.util.List<ModelComponent> refs)
ModelComponentBase
getHardReferences
in interface ModelComponent
getHardReferences
in class ModelComponentBase
refs
- list to which hard references are appended