Renderer.AxisDrawStyle, Renderer.ColorInterpolation, Renderer.ColorMixing, Renderer.DrawMode, Renderer.FaceStyle, Renderer.HighlightStyle, Renderer.LineStyle, Renderer.PointStyle, Renderer.Shading
HIGHLIGHT, SORT_FACES
Modifier and Type | Method and Description |
---|---|
com.jogamp.opengl.GL |
getGL() |
addVertex, addVertex, addVertex, addVertex, begin2DRendering, begin2DRendering, beginDraw, beginSelectionQuery, beginSubSelection, centerDistancePerPixel, distancePerPixel, draw, drawArrow, drawArrow, drawArrow, drawArrow, drawAxes, drawAxes, drawAxes, drawAxes, drawBox, drawBox, drawBox, drawCone, drawCone, drawCube, drawCube, drawCylinder, drawCylinder, drawLine, drawLine, drawLine, drawLine, drawLine, drawLine, drawLine, drawLines, drawLines, drawLines, drawLines, drawLines, drawLines, drawLineStrip, drawPoint, drawPoint, drawPoint, drawPoint, drawPoint, drawPoints, drawPoints, drawPoints, drawPoints, drawPoints, drawPoints, drawRay, drawSolidAxes, drawSolidAxes, drawSphere, drawSphere, drawSpindle, drawSpindle, drawText, drawText, drawText, drawText, drawTriangle, drawTriangle, drawTriangles, drawTriangles, drawTriangles, drawTriangles, drawVertices, drawVertices, drawVertices, end2DRendering, endDraw, endSelectionQuery, endSubSelection, getAxisRadiusRatio, getBackColor, getBumpMap, getCenter, getColorInterpolation, getColorMap, getDefaultFont, getDepthOffset, getEmission, getEyeZDirection, getFaceStyle, getFarPlaneDistance, getFrontColor, getHighlightColor, getHighlighting, getHighlightStyle, getLineWidth, getModelMatrix, getModelMatrix, getNormalMap, getPointSize, getScreenHeight, getScreenWidth, getShading, getShininess, getSpecular, getSurfaceResolution, getTextBounds, getTextureMatrix, getTextureMatrix, getVertexColorMixing, getViewMatrix, getViewMatrix, getViewPlaneDistance, getViewPlaneHeight, getViewPlaneWidth, has2DRendering, hasBumpMapping, hasColorMapMixing, hasColorMapping, hasNormalMapping, hasSelection, hasTextRendering, hasVertexColorMixing, is2DRendering, isOrthogonal, isSelectable, isSelecting, mulModelMatrix, popModelMatrix, pushModelMatrix, restoreDefaultState, rotateModelMatrix, scaleModelMatrix, setAxisRadiusRatio, setBackColor, setBumpMap, setColor, setColor, setColor, setColor, setColor, setColorInterpolation, setColorMap, setDefaultFont, setDepthOffset, setEdgeColoring, setEmission, setFaceColoring, setFaceColoring, setFaceStyle, setFrontAlpha, setFrontColor, setHighlighting, setLineColoring, setLineShading, setLineWidth, setModelMatrix, setModelMatrix2d, setNormal, setNormal, setNormal, setNormalMap, setPointColoring, setPointShading, setPointSize, setPropsColoring, setPropsShading, setShading, setShininess, setSpecular, setSurfaceResolution, setTextureCoord, setTextureCoord, setTextureCoord, setTextureMatrix, setVertexColorMixing, translateModelMatrix