public interface GL2Resource extends GLResource
Modifier and Type | Method and Description |
---|---|
GL2Resource |
acquire()
Signal the resource that something is holding a reference to it.
|
void |
dispose(com.jogamp.opengl.GL2 gl)
Discard data, regardless of references
|
boolean |
disposeInvalid(com.jogamp.opengl.GL2 gl) |
boolean |
disposeUnreferenced(com.jogamp.opengl.GL2 gl) |
boolean |
releaseDispose(com.jogamp.opengl.GL2 gl) |
dispose, disposeInvalid, disposeUnreferenced, isDisposed, isValid, releaseDispose
acquireAndCount, getReferenceCount, release, releaseAndCount
void dispose(com.jogamp.opengl.GL2 gl)
boolean disposeInvalid(com.jogamp.opengl.GL2 gl)
boolean disposeUnreferenced(com.jogamp.opengl.GL2 gl)
boolean releaseDispose(com.jogamp.opengl.GL2 gl)
GL2Resource acquire()
ReferenceCounted
acquire
in interface GLResource
acquire
in interface ReferenceCounted