public class GL2PipelineRenderer extends GLPipelineRendererBase
Modifier and Type | Method and Description |
---|---|
void |
bind(com.jogamp.opengl.GL gl,
java.nio.ByteBuffer buff,
int normalOffset,
int colorOffset,
int texcoordOffset,
int positionOffset,
int vertexStride)
Prepare to start drawing
|
void |
dispose(com.jogamp.opengl.GL gl)
Disposes of any resources.
|
static GL2PipelineRenderer |
generate(com.jogamp.opengl.GL gl) |
begin, color, enableColors, enableNormals, enableTexCoords, end, flush, getGL, isColorsEnabled, isEmpty, isNormalsEnabled, isTexCoordsEnabled, normal, setup, texcoord, vertex
public void bind(com.jogamp.opengl.GL gl, java.nio.ByteBuffer buff, int normalOffset, int colorOffset, int texcoordOffset, int positionOffset, int vertexStride)
GLPipelineRendererBase
bind
in class GLPipelineRendererBase
public void dispose(com.jogamp.opengl.GL gl)
GLPipelineRenderer
dispose
in interface GLPipelineRenderer
dispose
in class GLPipelineRendererBase
public static GL2PipelineRenderer generate(com.jogamp.opengl.GL gl)