public abstract class DrawToolBase extends DragToolBase
Modifier and Type | Class and Description |
---|---|
static class |
DrawToolBase.FrameBinding |
Dragger3d.DraggerType, Dragger3d.DragMode
CONSTRAIN, REPOSITION
TRANSPARENT, TWO_DIMENSIONAL
Modifier and Type | Method and Description |
---|---|
void |
addListener(DrawToolListener l) |
abstract void |
clear()
Clears the drawn contents of this tool.
|
void |
fireDrawToolAddedListeners() |
void |
fireDrawToolBeginListeners(int modifiersEx) |
void |
fireDrawToolEndListeners(int modifiersEx) |
void |
fireDrawToolRemovedListeners() |
RigidTransform3d |
getFrame() |
DrawToolBase.FrameBinding |
getFrameBinding() |
double |
getFrameOffset() |
int |
getRenderHints()
Returns a bit code giving rendering hints about this renderable.
|
void |
getSelection(java.util.LinkedList<java.lang.Object> list,
int qid)
Append to
list the component (or components) associated with
the qid -th selection query issued by this component's render
method. |
void |
getToolToWorld(RigidTransform3d X) |
GLViewer |
getViewer()
Returns a reference to the viewer which is handling this drawTool.
|
boolean |
isSelectable()
Returns true if this object is in fact selectable.
|
boolean |
isVisible() |
boolean |
mouseClicked(MouseRayEvent e) |
boolean |
mouseDragged(MouseRayEvent e) |
boolean |
mouseMoved(MouseRayEvent e) |
boolean |
mousePressed(MouseRayEvent e) |
boolean |
mouseReleased(MouseRayEvent e) |
int |
numSelectionQueriesNeeded()
If this selectable manages its own selection (by issuing selection
queries within its
render method), then this method should
return the maximum number of selection queries that will be
required. |
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
boolean |
removeListener(DrawToolListener l) |
void |
setFrame(RigidTransform3d X) |
void |
setFrameBinding(DrawToolBase.FrameBinding binding) |
void |
setFrameOffset(double offset) |
void |
setViewer(GLViewer viewer)
Used by the viewer to set a reference to itself when the drawTool is added.
|
void |
setVisible(boolean visible) |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
clearFlags, getDragMode, getFlags, isDragging, setDragMode, setFlags
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
render
public void setFrameBinding(DrawToolBase.FrameBinding binding)
public DrawToolBase.FrameBinding getFrameBinding()
public void setFrameOffset(double offset)
public double getFrameOffset()
public abstract void clear()
public void setFrame(RigidTransform3d X)
public RigidTransform3d getFrame()
public void getToolToWorld(RigidTransform3d X)
public void addListener(DrawToolListener l)
public boolean removeListener(DrawToolListener l)
public void fireDrawToolAddedListeners()
public void fireDrawToolBeginListeners(int modifiersEx)
public void fireDrawToolEndListeners(int modifiersEx)
public void fireDrawToolRemovedListeners()
public boolean isVisible()
public void setVisible(boolean visible)
public boolean mouseClicked(MouseRayEvent e)
public boolean mousePressed(MouseRayEvent e)
public boolean mouseReleased(MouseRayEvent e)
public boolean mouseDragged(MouseRayEvent e)
public boolean mouseMoved(MouseRayEvent e)
public void setViewer(GLViewer viewer)
public GLViewer getViewer()
public void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderable
pmin
- minimum pointpmax
- maximum pointpublic boolean isSelectable()
public int numSelectionQueriesNeeded()
render
method), then this method should
return the maximum number of selection queries that will be
required. Otherwise, this method should return -1.public void getSelection(java.util.LinkedList<java.lang.Object> list, int qid)
list
the component (or components) associated with
the qid
-th selection query issued by this component's render
method. This will only be called if this component manages its own
selection (i.e., the number nums
returned by IsSelectable.numSelectionQueriesNeeded()
is positive), and qid
will in
turn be a number between 0 and nums
-1.list
- selected objects are appended to the end of this listqid
- index of the selection querypublic void prerender(RenderList list)
list.addIfVisible (obj);
for each of the objects in question.list
- list of objects to be renderedpublic int getRenderHints()
TRANSPARENT
and
TWO_DIMENSIONAL
.