public class TwoPointActuator extends RenderableCompositeBase implements ExcitationComponent, ForceComponent, HasNumericState, ScalableUnits
ExcitationComponent.CombinationRuleModelComponent.FilePathSaveType, ModelComponent.NavpanelVisibilityCompositeComponent.NavpanelDisplay| Modifier and Type | Field and Description |
|---|---|
static boolean |
DEFAULT_ENABLED |
static double |
DEFAULT_EXCITATION |
static double |
DEFAULT_FORCE_SCALE |
static PropertyList |
myProps |
float[] |
myRenderCoordsA |
float[] |
myRenderCoordsB |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
TwoPointActuator()
no-args constructor needed for scan/write.
|
TwoPointActuator(java.lang.String name,
RigidBody bodyA,
Point3d locA,
RigidBody bodyB,
Point3d locB) |
| Modifier and Type | Method and Description |
|---|---|
void |
addExcitationSource(ExcitationComponent ex,
double gain)
Adds a new excitation source to this Excitable with a specified gain.
|
void |
addPosJacobian(SparseNumberedBlockMatrix M,
double s)
Scales the components of the position Jacobian associated with this force
effector and adds it to the supplied solve matrix M.
|
void |
addSolveBlocks(SparseNumberedBlockMatrix M)
Adds any needed blocks to a solve matrix in order to accomodate the
Jacobian terms associated with this force effector.
|
void |
addVelJacobian(SparseNumberedBlockMatrix M,
double s)
Scales the components of the velocity Jacobian associated with this force
effector and adds it to the supplied solve matrix M.
|
void |
applyForces(double t)
Adds forces to the components affected by this force effector at a
particular time.
|
RenderProps |
createRenderProps()
Factory method to create render properties appropriate to this object.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
ExcitationComponent.CombinationRule |
getCombinationRule()
Return the combination rule for excitations.
|
double |
getExcitation()
Queries the excitation associated with this TwoPointActuator.
|
double |
getExcitationGain(ExcitationComponent ex)
Gets the gain for an excitation source in this component.
|
double |
getForceScale()
Queries the force scale associated with this TwoPointActuator.
|
int |
getJacobianType()
Returns a code indicating the matrix type that results when the Jacobian
terms of this force effector are added to the solve matrix.
|
double |
getNetExcitation()
Returns the net excitation for this Excitable.
|
void |
getSoftReferences(java.util.List<ModelComponent> refs)
Appends all soft references for this component to a list.
|
void |
getState(DataBuffer data)
Saves state information for this component by adding data to the
supplied DataBuffer.
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boolean |
hasState()
Queries if this component has state.
|
boolean |
isEnabled()
Queries whether this actuator is enabled.
|
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
boolean |
removeExcitationSource(ExcitationComponent ex)
Removes an excitation source from this Excitable.
|
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer. |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
void |
setCombinationRule(ExcitationComponent.CombinationRule rule)
Sets the rule for combining excitations.
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void |
setEnabled(boolean enabled)
Sets whether or not this actuator is enabled.
|
void |
setExcitation(double e)
Sets the excitation associated with this TwoPointActuator.
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boolean |
setExcitationGain(ExcitationComponent ex,
double gain)
Sets the gain for an excitation source in this component.
|
void |
setForceScale(double s)
Sets the force scale associated with this TwoPointActuator.
|
void |
setState(DataBuffer data)
Restores the state for this component by reading from the supplied
data buffer, starting at the current buffer offsets.
|
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
void |
updateReferences(boolean undo,
java.util.Deque<java.lang.Object> undoInfo)
May be called by the system if any of the soft references for
this component are removed from the the component hierarchy.
|
copy, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderPropscomponentChanged, findComponent, get, get, getByNumber, getChildren, getNavpanelDisplay, getNumberLimit, hasChildren, hierarchyContainsReferences, indexOf, iterator, numComponents, postscan, scan, setDisplayMode, updateNameMapcheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritablegetPropertygetChildren, hasChildrenpostscanisWritable, writeadvanceState, getAuxVarDerivative, getAuxVarState, getStateVersion, numAuxVars, requiresAdvance, setAuxVarStaterecursivelyFindpublic float[] myRenderCoordsA
public float[] myRenderCoordsB
public static final boolean DEFAULT_ENABLED
public static final double DEFAULT_FORCE_SCALE
public static final double DEFAULT_EXCITATION
public static PropertyList myProps
public TwoPointActuator()
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class ModelComponentBasepublic boolean isEnabled()
true if this actuator is enabledpublic void setEnabled(boolean enabled)
enabled - if true, enables this actuatorpublic void setForceScale(double s)
excitation * forceScale
s - force scalepublic double getForceScale()
setForceScale(double).public void setExcitation(double e)
excitation * forceScale
setExcitation in interface ExcitationComponente - excitation valuepublic double getExcitation()
setExcitation(double).getExcitation in interface ExcitationComponentpublic void applyForces(double t)
applyForces in interface ForceEffectort - time (seconds)public void addSolveBlocks(SparseNumberedBlockMatrix M)
getSolveIndex) for all dynamic or attached components affected by this
force effector.addSolveBlocks in interface ForceEffectorM - solve matrix to which blocks should be addedpublic void addPosJacobian(SparseNumberedBlockMatrix M, double s)
M is guaranteed to be the same matrix supplied in the most recent call to
addSolveBlocks, and so implementations may choose
to cache the relevant matrix blocks from that call, instead of retrieving
them directly from M.
addPosJacobian in interface ForceEffectorM - solve matrix to which scaled position Jacobian is to be addeds - scaling factor for position Jacobianpublic void addVelJacobian(SparseNumberedBlockMatrix M, double s)
M is guaranteed to be the same matrix supplied in the most recent call to
addSolveBlocks, and so implementations may choose
to cache the relevant matrix blocks from that call, instead of retrieving
them directly from M.
addVelJacobian in interface ForceEffectorM - solve matrix to which scaled velocity Jacobian is to be addeds - scaling factor for velocity Jacobianpublic int getJacobianType()
Matrix.SYMMETRIC or Matrix.POSITIVE_DEFINITE. The former should be set if adding the Jacobian
terms preserves symmetry, and the latter should be set if positive
definiteness if preserved. Both should be set if there is no Jacobian for
this effector (i.e., the Jacobian methods are not implemented). Matrix
types from all the force effectors are logically and-ed together to
determine the type for the entire solve matrix.getJacobianType in interface ForceEffectorpublic void getState(DataBuffer data)
getState in interface HasNumericStatedata - buffer for storing the state values.public void setState(DataBuffer data)
setState in interface HasNumericStatedata - buffer containing the state informationpublic boolean hasState()
hasState in interface HasNumericStatehasState in interface ModelComponenthasState in class CompositeComponentBasetrue if this component has statepublic void setCombinationRule(ExcitationComponent.CombinationRule rule)
setCombinationRule in interface ExcitationComponentrule - rule for combining excitationspublic ExcitationComponent.CombinationRule getCombinationRule()
getCombinationRule in interface ExcitationComponentpublic void addExcitationSource(ExcitationComponent ex, double gain)
addExcitationSource in interface ExcitationComponentex - excitatation source to be addedgain - gain for the sourcepublic boolean setExcitationGain(ExcitationComponent ex, double gain)
setExcitationGain in interface ExcitationComponentex - excitatation source whose gain is to be modifiedgain - new gain for the sourcepublic double getExcitationGain(ExcitationComponent ex)
getExcitationGain in interface ExcitationComponentex - excitatation source whose gain is to be queriedpublic boolean removeExcitationSource(ExcitationComponent ex)
removeExcitationSource in interface ExcitationComponentex - excitatation source to be removedpublic double getNetExcitation()
getNetExcitation in interface ExcitationComponentpublic void updateReferences(boolean undo,
java.util.Deque<java.lang.Object> undoInfo)
undo equal to false,
this component should then examine its soft references and
use ComponentUtils.areConnected()
to determine which of them have been disconnected from the hierarchy.
Disconnected references should be removed, and sufficient information
should be appended to undoInfo to allow this update
to be undone if this method is called later with undo
equal to true. When undoing an update, the undo
information should be removed from the front of undoInfo.updateReferences in interface ModelComponentupdateReferences in class ModelComponentBaseundo - if true, indicates that the most
recent reference update should be undone, using the supplied
undo information.undoInfo - if undo is false, should be used
to store information allowing the reference update to be undone.
Otherwise, if undo is true, then this
supplied information to undo the most recent update.public void getSoftReferences(java.util.List<ModelComponent> refs)
updateReferences() method will
be called to update its internal reference information.getSoftReferences in interface ModelComponentgetSoftReferences in class ModelComponentBaserefs - list to which soft references are appendedpublic RenderProps createRenderProps()
HasRenderPropscreateRenderProps in interface HasRenderPropscreateRenderProps in class RenderableCompositeBasepublic void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class RenderableCompositeBaselist - list of objects to be renderedpublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderableupdateBounds in interface IsRenderableupdateBounds in class RenderableCompositeBasepmin - minimum pointpmax - maximum pointpublic void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerender in class RenderableCompositeBaserenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT and
Renderer.SORT_FACES.public void scaleDistance(double s)
ScalableUnitsscaleDistance in interface ScalableUnitss - scaling factorpublic void scaleMass(double s)
ScalableUnitsscaleMass in interface ScalableUnitss - scaling factor