public class Thelen2003Muscle extends MuscleBase
VisibleBase.DisplayPreference
Constructor and Description |
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Thelen2003Muscle() |
createMaterial, getIgnoreActivationDynamics, getIgnoreTendonCompliance, getMaxContractionVelocity, getMaxControl, getMaxIsometricForce, getMinControl, getMuscleClassName, getOptimalFiberLength, getOptimalForce, getPennationAngle, getTendonSlackLength, setIgnoreActivationDynamics, setIgnoreTendonCompliance, setMaxContractionVelocity, setMaxControl, setMaxIsometricForce, setMinControl, setOptimalFiberLength, setOptimalForce, setPennationAngle, setTendonSlackLength
createComponent, getGeometryPath, setGeometryPath
getAppliesForce, isDisabled, setAppliesForce, setDisabled
createRenderProps, getVisibleObject, setVisibleObject
getColor, getDisplayPreference, getOpacity, setColor, setDisplayPreference, setOpacity
public double getDefaultActivation()
public void setDefaultActivation(double activation)
public double getDefaultFiberLength()
public void setDefaultFiberLength(double len)
public double getVmax()
public void setVmax(double vmax)
public double getVmax0()
public void setVmax0(double vmax0)
public double getFmaxTendonStrain()
public void setFmaxTendonStrain(double fmaxTendonStrain)
public double getFmaxMuscleStrain()
public void setFmaxMuscleStrain(double fmaxMuscleStrain)
public double getKshapeActive()
public void setKshapeActive(double kshapeActive)
public double getKshapePassive()
public void setKshapePassive(double kshapePassive)
public double getDamping()
public void setDamping(double damping)
public double getAf()
public void setAf(double af)
public double getFlen()
public void setFlen(double flen)
public double getFvLinearExtrapThreshold()
public void setFvLinearExtrapThreshold(double threshold)
public double getMaximumPennationAngle()
public void setMaximumPennationAngle(double max)
public double getActivationTimeConstant()
public void setActivationTimeConstant(double tc)
public double getDeactivationTimeConstant()
public void setDeactivationTimeConstant(double tc)
public double getMinimumAcivation()
public void setMinimumActivation(double min)
public AxialMaterial createMuscleMaterial()
createMuscleMaterial
in class MuscleBase
public Thelen2003Muscle clone()
clone
in interface Clonable
clone
in class ForceSpringBase