public class Millard2012EquilibriumMuscle extends MuscleBase
VisibleBase.DisplayPreference
Constructor and Description |
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Millard2012EquilibriumMuscle() |
Modifier and Type | Method and Description |
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Millard2012EquilibriumMuscle |
clone() |
AxialMaterial |
createMuscleMaterial() |
double |
getActivationTimeConstant() |
double |
getDeactivationTimeConstant() |
double |
getDefaultActivation() |
double |
getDefaultFiberLength() |
double |
getFiber_damping() |
double |
getMaximumPennationAngle() |
double |
getMinimumActivation() |
void |
setActivationTimeConstant(double atc) |
void |
setDeactivationTimeConstant(double dtc) |
void |
setDefaultActivation(double a) |
void |
setDefaultFiberLength(double len) |
void |
setFiberDamping(double fd) |
void |
setMaximumPennationAngle(double max) |
void |
setMinimumActivation(double min) |
createMaterial, getIgnoreActivationDynamics, getIgnoreTendonCompliance, getMaxContractionVelocity, getMaxControl, getMaxIsometricForce, getMinControl, getMuscleClassName, getOptimalFiberLength, getOptimalForce, getPennationAngle, getTendonSlackLength, setIgnoreActivationDynamics, setIgnoreTendonCompliance, setMaxContractionVelocity, setMaxControl, setMaxIsometricForce, setMinControl, setOptimalFiberLength, setOptimalForce, setPennationAngle, setTendonSlackLength
createComponent, getGeometryPath, setGeometryPath
getAppliesForce, isDisabled, setAppliesForce, setDisabled
createRenderProps, getVisibleObject, setVisibleObject
getColor, getDisplayPreference, getOpacity, setColor, setDisplayPreference, setOpacity
public double getFiber_damping()
public void setFiberDamping(double fd)
public double getDefaultActivation()
public void setDefaultActivation(double a)
public double getDefaultFiberLength()
public void setDefaultFiberLength(double len)
public double getActivationTimeConstant()
public void setActivationTimeConstant(double atc)
public double getDeactivationTimeConstant()
public void setDeactivationTimeConstant(double dtc)
public double getMinimumActivation()
public void setMinimumActivation(double min)
public double getMaximumPennationAngle()
public void setMaximumPennationAngle(double max)
public AxialMaterial createMuscleMaterial()
createMuscleMaterial
in class MuscleBase
public Millard2012EquilibriumMuscle clone()
clone
in interface Clonable
clone
in class ForceSpringBase