public abstract class GridCompBase extends RenderableComponentBase implements ScalableUnits, TransformableGeometry
ModelComponent.NavpanelVisibility
Modifier and Type | Field and Description |
---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
TG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATING
TRANSPARENT, TWO_DIMENSIONAL
Constructor and Description |
---|
GridCompBase() |
GridCompBase(java.lang.String name) |
Modifier and Type | Method and Description |
---|---|
void |
addTransformableDependencies(TransformGeometryContext context,
int flags)
Adds to
context any transformable components which should be
transformed as the same time as this component. |
void |
clearCacheIfNecessary() |
RenderProps |
createRenderProps()
Factory method to create render properties appropriate to this object.
|
static RenderProps |
defaultRenderProps(GridCompBase comp) |
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
abstract InterpolatingGridBase |
getGrid() |
RigidTransform3d |
getLocalToWorld() |
void |
getLocalToWorld(RigidTransform3d TGW) |
boolean |
getRenderGrid()
Queries whether or not grid rendering is enabled.
|
java.lang.String |
getRenderRanges()
Returns a string describing the x, y, z vertex ranges used when rendering
this grid.
|
Range |
getRenderRangesRange() |
boolean |
getRenderVertices()
Queries whether or not vertex rendering is enabled.
|
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer . |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
void |
setGrid(InterpolatingGridBase gridBase) |
void |
setLocalToWorld(RigidTransform3d TGW) |
void |
setRenderGrid(boolean enable)
Sets whether or not rendering is enabled for this grid.
|
void |
setRenderRanges(java.lang.String ranges)
Specifies the x, y, z vertex ranges used when rendering this grid.
|
void |
setRenderVertices(boolean enable)
Sets whether or not vertex rendering is enabled for this grid.
|
void |
transformGeometry(AffineTransform3dBase X)
Applies an affine transformation to the geometry of this component.
|
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
copy, defaultRenderPropsAreNull, getRenderHints, getRenderProps, getSelection, isSelectable, isVisible, numSelectionQueriesNeeded, setRenderProps, setVisible, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, hasState, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
transformPriority
connectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferences
getProperty
getChildren, hasChildren
postscan
isWritable, write
public static PropertyList myProps
public GridCompBase()
public GridCompBase(java.lang.String name)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class RenderableComponentBase
public boolean getRenderGrid()
true
if grid rendering is enabledpublic void setRenderGrid(boolean enable)
enable
- if true
, enables grid renderingpublic boolean getRenderVertices()
true
if vertex rendering is enabledpublic void setRenderVertices(boolean enable)
enable
- if true
, enables vertex renderingpublic java.lang.String getRenderRanges()
setRenderRanges(java.lang.String)
for a more detailed description.setRenderRanges(java.lang.String)
public void setRenderRanges(java.lang.String ranges)
numVX
X numVY
X numVZ
vertices in
the x, y, z directions, where numVX
, numVY
, and
numVZ
are each one greater than the x, y, z cell resolution
values returned by the InterpolatingGridBase.getResolution()
method of the distance grid itself. In general, the range string should
contain three range specifications, one for each axis, where each
specification is either *
(all vertices), n:m
(vertices in the index range n
to m
, inclusive),
or n
(vertices only at index n
). A
range specification of "* * *"
(or "*"
)
means draw all vertices, which is the default behavior. Other
examples include:
"* 7 *" - all vertices along x and z, and those at index 7 along y "0 2 3" - a single vertex at indices (0, 2, 3) "0:3 4:5 *" - all vertices between indices 0 and 3 along x, and 4 and 5 along y
ranges
- describing the render rangesjava.lang.IllegalArgumentException
- if the range syntax is invalid
or out of rangegetRenderRanges()
public Range getRenderRangesRange()
public void setLocalToWorld(RigidTransform3d TGW)
public void getLocalToWorld(RigidTransform3d TGW)
public RigidTransform3d getLocalToWorld()
public void scaleDistance(double s)
ScalableUnits
scaleDistance
in interface ScalableUnits
s
- scaling factorpublic void scaleMass(double s)
ScalableUnits
scaleMass
in interface ScalableUnits
s
- scaling factorpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometry
context
any transformable components which should be
transformed as the same time as this component. This will generally
include descendant components, and may also include other components to
which this component is connected in some way.
This method is generally called from with the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of a
TransformGeometryContext
.
addTransformableDependencies
in interface TransformableGeometry
context
- context information, to which the dependent components
are added.flags
- specifies conditions associated with the transformationpublic void transformGeometry(AffineTransform3dBase X)
TransformableGeometry
TransformGeometryContext.transform (this, X, 0);
transformGeometry
in interface TransformableGeometry
X
- affine transformation to apply to the componentpublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometry
gtr
to transform its individual attributes. The
context
argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags
provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING
and
TransformableGeometry.TG_ARTICULATED
.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase)
for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryAction
s. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
.
TransformGeometryContext
provides a number of
static convenience transform
methods
which take care of building the context and calling
apply()
for a specified set of components.
This method should not
generally call transformGeometry()
for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
.
transformGeometry
in interface TransformableGeometry
gtr
- transformer implementing the transformcontext
- context information, including what other components
are being transformedflags
- specifies conditions associated with the transformationpublic abstract InterpolatingGridBase getGrid()
public void setGrid(InterpolatingGridBase gridBase)
public static RenderProps defaultRenderProps(GridCompBase comp)
public RenderProps createRenderProps()
HasRenderProps
createRenderProps
in interface HasRenderProps
createRenderProps
in class RenderableComponentBase
public void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderable
updateBounds
in interface IsRenderable
updateBounds
in class RenderableComponentBase
pmin
- minimum pointpmax
- maximum pointpublic void prerender(RenderList list)
IsRenderable
list.addIfVisible (obj);
for each of the objects in question.prerender
in interface IsRenderable
prerender
in class RenderableComponentBase
list
- list of objects to be renderedpublic void render(Renderer renderer, int flags)
IsRenderable
Renderer
.render
in interface IsRenderable
render
in class RenderableComponentBase
renderer
- provides the functionality used to perform the rendering.flags
- flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT
and
Renderer.SORT_FACES
.public void clearCacheIfNecessary()