public class PointForce extends ModelComponentBase implements RenderableComponent, ScalableUnits, ForceComponent, TransformableGeometry, CopyableComponent
ModelComponent.NavpanelVisibility
Modifier and Type | Field and Description |
---|---|
static double |
DEFAULT_AXIS_RADIUS_RATIO |
static double |
DEFAULT_FORCE_SCALING |
static double |
DEFAULT_LENGTH_FORCE_RATIO |
static boolean |
DEFAULT_RENDER_OUTWARD |
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
TRANSPARENT, TWO_DIMENSIONAL
TG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATING
COPY_REFERENCES, REST_POSITION
Constructor and Description |
---|
PointForce() |
PointForce(Point p) |
PointForce(java.lang.String name) |
PointForce(Vector3d f,
Point p) |
Modifier and Type | Method and Description |
---|---|
void |
addPosJacobian(SparseNumberedBlockMatrix M,
double s)
Scales the components of the position Jacobian associated with this force
effector and adds it to the supplied solve matrix M.
|
void |
addSolveBlocks(SparseNumberedBlockMatrix M)
Adds any needed blocks to a solve matrix in order to accomodate the
Jacobian terms associated with this force effector.
|
void |
addTransformableDependencies(TransformGeometryContext context,
int flags)
Adds to
context any transformable components which should be
transformed as the same time as this component. |
void |
addVelJacobian(SparseNumberedBlockMatrix M,
double s)
Scales the components of the velocity Jacobian associated with this force
effector and adds it to the supplied solve matrix M.
|
void |
applyForces(double t)
Adds forces to the components affected by this force effector at a
particular time.
|
ModelComponent |
copy(int flags,
java.util.Map<ModelComponent,ModelComponent> copyMap)
Create a copy of this component.
|
RenderProps |
createRenderProps()
Factory method to create render properties appropriate to this object.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
double |
getAxisLength() |
double |
getAxisRadiusRatio() |
boolean |
getCopyReferences(java.util.List<ModelComponent> refs,
ModelComponent ancestor)
Collects external references which must also be copied in order to
duplicate this component.
|
Vector3d |
getDirection() |
Vector3d |
getForce() |
double |
getForceLengthRatio() |
double |
getForceScaling() |
void |
getHardReferences(java.util.List<ModelComponent> refs)
Appends all hard references for this component to a list.
|
int |
getJacobianType()
Returns a code indicating the matrix type that results when the Jacobian
terms of this force effector are added to the solve matrix.
|
double |
getMagnitude() |
Point |
getPoint() |
int |
getRenderHints()
Returns a bit code giving rendering hints about this renderable.
|
boolean |
getRenderOutward() |
RenderProps |
getRenderProps()
Returns the render properities for this object.
|
void |
getSelection(java.util.LinkedList<java.lang.Object> list,
int qid)
Append to
list the component (or components) associated with
the qid -th selection query issued by this component's render
method. |
boolean |
isDuplicatable()
Returns true if this component can be duplicated.
|
boolean |
isSelectable()
Returns true if this object is in fact selectable.
|
int |
numSelectionQueriesNeeded()
If this selectable manages its own selection (by issuing selection
queries within its
render method), then this method should
return the maximum number of selection queries that will be
required. |
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer . |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
void |
scan(ReaderTokenizer rtok,
java.lang.Object ref)
Scans this element from a ReaderTokenizer.
|
void |
setAxisLength(double len) |
void |
setAxisRadiusRatio(double r) |
void |
setDirection(Vector3d dir) |
void |
setForce(Vector3d f) |
void |
setForceLengthRatio(double r) |
void |
setForceScaling(double forceScaling) |
void |
setMagnitude(double mag) |
void |
setPoint(Point pnt) |
void |
setRenderOutward(boolean enable) |
void |
setRenderProps(RenderProps props)
Assigns a new set of render properties to this object.
|
void |
transformGeometry(AffineTransform3dBase X)
Applies an affine transformation to the geometry of this component.
|
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, hasState, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
transformPriority
connectToHierarchy, disconnectFromHierarchy, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferences
getProperty
getChildren, hasChildren
postscan
isWritable, write
public static boolean DEFAULT_RENDER_OUTWARD
public static double DEFAULT_LENGTH_FORCE_RATIO
public static double DEFAULT_AXIS_RADIUS_RATIO
public static double DEFAULT_FORCE_SCALING
public static PropertyList myProps
public PointForce()
public PointForce(java.lang.String name)
public PointForce(Point p)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class ModelComponentBase
public Point getPoint()
public void setPoint(Point pnt)
public void applyForces(double t)
ForceEffector
applyForces
in interface ForceEffector
t
- time (seconds)public void scan(ReaderTokenizer rtok, java.lang.Object ref) throws java.io.IOException
ModelComponentBase
write
.scan
in interface ModelComponent
scan
in interface Scannable
scan
in class ModelComponentBase
rtok
- Tokenizer from which to scan the elementref
- optional reference object which can be used for resolving references to
other objectsjava.io.IOException
- if an I/O or formatting error occuredpublic RenderProps getRenderProps()
HasRenderProps
getRenderProps
in interface HasRenderProps
public void setRenderProps(RenderProps props)
HasRenderProps
null
will remove render properties from this object.setRenderProps
in interface HasRenderProps
props
- new render properties for this objectpublic RenderProps createRenderProps()
HasRenderProps
createRenderProps
in interface HasRenderProps
public void prerender(RenderList list)
IsRenderable
list.addIfVisible (obj);
for each of the objects in question.prerender
in interface IsRenderable
list
- list of objects to be renderedpublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderable
updateBounds
in interface IsRenderable
pmin
- minimum pointpmax
- maximum pointpublic int getRenderHints()
IsRenderable
TRANSPARENT
and
TWO_DIMENSIONAL
.getRenderHints
in interface IsRenderable
public boolean isSelectable()
IsSelectable
isSelectable
in interface IsSelectable
public int numSelectionQueriesNeeded()
IsSelectable
render
method), then this method should
return the maximum number of selection queries that will be
required. Otherwise, this method should return -1.numSelectionQueriesNeeded
in interface IsSelectable
public void render(Renderer renderer, int flags)
IsRenderable
Renderer
.render
in interface IsRenderable
renderer
- provides the functionality used to perform the rendering.flags
- flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT
and
Renderer.SORT_FACES
.public void getSelection(java.util.LinkedList<java.lang.Object> list, int qid)
IsSelectable
list
the component (or components) associated with
the qid
-th selection query issued by this component's render
method. This will only be called if this component manages its own
selection (i.e., the number nums
returned by IsSelectable.numSelectionQueriesNeeded()
is positive), and qid
will in
turn be a number between 0 and nums
-1.getSelection
in interface IsSelectable
list
- selected objects are appended to the end of this listqid
- index of the selection querypublic void scaleDistance(double s)
ScalableUnits
scaleDistance
in interface ScalableUnits
s
- scaling factorpublic void scaleMass(double s)
ScalableUnits
scaleMass
in interface ScalableUnits
s
- scaling factorpublic Vector3d getDirection()
public void setDirection(Vector3d dir)
public Vector3d getForce()
public void setForce(Vector3d f)
public double getMagnitude()
public void setMagnitude(double mag)
public boolean getRenderOutward()
public void setRenderOutward(boolean enable)
public double getAxisLength()
public void setAxisLength(double len)
public double getForceLengthRatio()
public void setForceLengthRatio(double r)
public double getAxisRadiusRatio()
public void setAxisRadiusRatio(double r)
public double getForceScaling()
public void setForceScaling(double forceScaling)
public void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometry
gtr
to transform its individual attributes. The
context
argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags
provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING
and
TransformableGeometry.TG_ARTICULATED
.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase)
for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryAction
s. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
.
TransformGeometryContext
provides a number of
static convenience transform
methods
which take care of building the context and calling
apply()
for a specified set of components.
This method should not
generally call transformGeometry()
for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
.
transformGeometry
in interface TransformableGeometry
gtr
- transformer implementing the transformcontext
- context information, including what other components
are being transformedflags
- specifies conditions associated with the transformationpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometry
context
any transformable components which should be
transformed as the same time as this component. This will generally
include descendant components, and may also include other components to
which this component is connected in some way.
This method is generally called from with the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of a
TransformGeometryContext
.
addTransformableDependencies
in interface TransformableGeometry
context
- context information, to which the dependent components
are added.flags
- specifies conditions associated with the transformationpublic void transformGeometry(AffineTransform3dBase X)
TransformableGeometry
TransformGeometryContext.transform (this, X, 0);
transformGeometry
in interface TransformableGeometry
X
- affine transformation to apply to the componentpublic void addSolveBlocks(SparseNumberedBlockMatrix M)
ForceEffector
getSolveIndex
) for all dynamic or attached components affected by this
force effector.addSolveBlocks
in interface ForceEffector
M
- solve matrix to which blocks should be addedpublic void addPosJacobian(SparseNumberedBlockMatrix M, double s)
ForceEffector
M is guaranteed to be the same matrix supplied in the most recent call to
addSolveBlocks
, and so implementations may choose
to cache the relevant matrix blocks from that call, instead of retrieving
them directly from M.
addPosJacobian
in interface ForceEffector
M
- solve matrix to which scaled position Jacobian is to be addeds
- scaling factor for position Jacobianpublic void addVelJacobian(SparseNumberedBlockMatrix M, double s)
ForceEffector
M is guaranteed to be the same matrix supplied in the most recent call to
addSolveBlocks
, and so implementations may choose
to cache the relevant matrix blocks from that call, instead of retrieving
them directly from M.
addVelJacobian
in interface ForceEffector
M
- solve matrix to which scaled velocity Jacobian is to be addeds
- scaling factor for velocity Jacobianpublic int getJacobianType()
ForceEffector
Matrix.SYMMETRIC
or Matrix.POSITIVE_DEFINITE
. The former should be set if adding the Jacobian
terms preserves symmetry, and the latter should be set if positive
definiteness if preserved. Both should be set if there is no Jacobian for
this effector (i.e., the Jacobian methods are not implemented). Matrix
types from all the force effectors are logically and-ed together to
determine the type for the entire solve matrix.getJacobianType
in interface ForceEffector
public boolean isDuplicatable()
true
if and only if CopyableComponent.getCopyReferences(java.util.List<artisynth.core.modelbase.ModelComponent>, artisynth.core.modelbase.ModelComponent)
returns true.
This method is not currently used. It is intended to provide a faster
way of determining if a component can be duplicated, without having to
use CopyableComponent.getCopyReferences(java.util.List<artisynth.core.modelbase.ModelComponent>, artisynth.core.modelbase.ModelComponent)
to build the list of copy references.
isDuplicatable
in interface CopyableComponent
true
if this component can be duplicated.public boolean getCopyReferences(java.util.List<ModelComponent> refs, ModelComponent ancestor)
CopyableComponent
true
if and only if CopyableComponent.isDuplicatable()
returns
true.getCopyReferences
in interface CopyableComponent
refs
- list to which references are appendedancestor
- root node of the hierarchy from which references are to be excludedpublic ModelComponent copy(int flags, java.util.Map<ModelComponent,ModelComponent> copyMap)
CopyableComponent
COPY_REFERENCES
is set in flags
, then any component referenced
by this component should itself be set to a copy. This
should be done first checking copyMap
for an
existing copy of the referenced component. If there is no existing
copy, then a copy should be created by calling copy
recursively and adding the new copy to copyMap
.copy
in interface CopyableComponent
copy
in class ModelComponentBase
flags
- flags to control the copyingcopyMap
- map to possible existing instances of referenced
componentspublic void getHardReferences(java.util.List<ModelComponent> refs)
ModelComponentBase
getHardReferences
in interface ModelComponent
getHardReferences
in class ModelComponentBase
refs
- list to which hard references are appended