public class TetElement extends FemElement3d
FemElement.ElementClass
ModelComponent.NavpanelVisibility
myProps
setScannedNodesInPostscan, writeNodeRefsByNumber
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
COPY_REFERENCES, REST_POSITION
TRANSPARENT, TWO_DIMENSIONAL
Constructor and Description |
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TetElement() |
TetElement(FemNode3d[] nodes)
Creates a new TetraHedral element from four nodes.
|
TetElement(FemNode3d p0,
FemNode3d p1,
FemNode3d p2,
FemNode3d p3)
Creates a new TetraHedral element from four nodes.
|
Modifier and Type | Method and Description |
---|---|
double |
computeAspectRatio()
Computes the aspect ratio for this tet, based on its rest position, as
defined by docs.salome-platform.org/latest/gui/SMESH/aspect_ratio_3d.html.
|
double |
computeRestVolumes()
Computes the rest volume associated with this element and stores the
result in the
myRestVolume field. |
static double |
computeVolume(FemNode3d n0,
FemNode3d n1,
FemNode3d n2,
FemNode3d n3)
Computes the volume of the tetrahedron formed by four FemNodes, where the
first three nodes are arranged clockwise about a single face, and
clockwise is with respect to the face's outward normal.
|
static double |
computeVolume(Point3d p0,
Point3d p1,
Point3d p2,
Point3d p3) |
double |
computeVolumes()
Computes the volume associated with this element and stores the result in
the
myVolume field. |
boolean |
coordsAreInside(Vector3d coords)
Queries whether or not a set of natural coordinates are inside this
element.
|
void |
getAreaWeightedNormals(Vector3d[] anormals)
Compute the area-weighted normals for this tetrahedron.
|
double |
getConditionNum() |
void |
getdNds(Vector3d dNds,
int i,
Vector3d coords) |
int[] |
getEdgeIndices() |
int[] |
getFaceIndices() |
double |
getIncompDerivative(Vector3d tmp1,
Vector3d tmp2) |
double[] |
getIntegrationCoords()
Returns the natural coordinates and weights for the default integration
points associated with this element.
|
IntegrationPoint3d[] |
getIntegrationPoints()
Returns the integration points associated with this element, not
including the warping point (see
FemElement3dBase.getWarpingPoint() ). |
boolean |
getMarkerCoordinates(VectorNd coords,
Vector3d ncoords,
Point3d pos,
boolean checkInside) |
double |
getN(int i,
Vector3d coords) |
MatrixNd |
getNodalExtrapolationMatrix()
Returns the nodal extrapolation matrix for this element.
|
double[] |
getNodeCoords() |
double[] |
getNodeMassWeights() |
int[] |
getTriangulatedFaceIndices() |
IntegrationPoint3d |
getWarpingPoint()
Returns the special warping integration point which is located at
the center of the element and is used for computing stiffness warping and
other specialized applications.
|
boolean |
hasEdge(FemNode3d n0,
FemNode3d n1) |
boolean |
hasFace(FemNode3d n0,
FemNode3d n1,
FemNode3d n2) |
boolean |
isInside(Point3d pnt)
Tests whether or not a point is inside an element.
|
static boolean |
isInside(Point3d pnt,
Point3d p0,
Point3d p1,
Point3d p2,
Point3d p3) |
boolean |
isInverted()
Returns true if this element has been marked as inverted by the FEM code.
|
int |
numIntegrationPoints()
Returns the number of integration points actually used by this element
(not including the warping point, if any).
|
void |
render(Renderer renderer,
RenderProps props,
int flags) |
void |
renderWidget(Renderer renderer,
double size,
RenderProps props) |
void |
setNodes(FemNode3d p0,
FemNode3d p1,
FemNode3d p2,
FemNode3d p3)
Sets the nodes of a TetraHedral element.
|
computeJacobian, computeLocalPosition, copy, createElement, createElement, getH, getIncompressConstraints, getIncompressIndex, getLagrangePressures, getPressureWeightMatrix, getRestVolumes, getVolumes, numPressureVals, scaleDistance, setIncompressIndex
addConsistentGravity, addConsistentMass, advanceState, clearRotationData, computeConsistentMass, computeCovariance, computeDirectedRenderSize, computeGravityWeights, computeRenderCoordsAndGradient, connectToHierarchy, containsEdge, containsFace, containsFace, containsNode, createFrameAttachment, createIntegrationPoints, createPointAttachment, disconnectFromHierarchy, getAllIntegrationPoints, getAllPropertyInfo, getCopyReferences, getDeformation, getDeformation, getElementClass, getElementWidgetSize, getElementWidgetSizeMode, getFaces, getFemModel, getFrame, getIntegrationData, getIntegrationShapeMatrix, getInvB, getInvB, getNaturalCoordinates, getNaturalCoordinates, getNaturalCoordinatesGSS, getNodalAveragingMatrix, getNodeCoords, getNodeNeighbors, getNodes, getNumFaces, getRotation, getRotation, getState, getStiffnessWarper, getWarpingData, invalidateRestData, invalidateRotationData, isInvertedAtRest, notifyStateVersionChanged, numAllIntegrationPoints, requiresAdvance, setElementWidgetSize, setElementWidgetSizeMode, setFrame, setNodes, setState, setStiffnessWarper, triangulateFace
addAugmentingMaterial, addAuxiliaryMaterial, computeCentroid, containsNode, createRenderProps, defaultRenderPropsAreNull, getAugmentingMaterials, getAuxiliaryMaterials, getDensity, getDensityMode, getEffectiveMaterial, getHardReferences, getIndex, getLocalNodeIndex, getMass, getMaterial, getPlasticDeformation, getPoint, getRestVolume, getSelection, getStateVersion, getStrainEnergy, getVolume, hasActiveNodes, hasControllableNodes, hasState, integrationPointsInterpolateToNodes, integrationPointsMapToNodes, invalidateMassIfNecessary, isDuplicatable, isLinear, isMassExplicit, materialsAreInvertible, numAugmentingMaterials, numAuxiliaryMaterials, numberString, numNodes, numPoints, prerender, propertyChanged, removeAugmentingMaterial, removeAuxiliaryMaterial, render, scaleMass, setDensity, setDensityMode, setExplicitMass, setIndex, setInverted, setMass, setMaterial, setPlasticDeformation, unsetExplicitMass, updateBounds, updateRestVolumeAndMass
getRenderHints, getRenderProps, isSelectable, isVisible, numSelectionQueriesNeeded, setRenderProps, setVisible, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferences
getProperty
getChildren, hasChildren
postscan
isWritable, write
getAuxVarDerivative, getAuxVarState, numAuxVars, setAuxVarState
public TetElement()
public TetElement(FemNode3d p0, FemNode3d p1, FemNode3d p2, FemNode3d p3)
public TetElement(FemNode3d[] nodes)
public IntegrationPoint3d[] getIntegrationPoints()
FemElement3dBase
FemElement3dBase.getWarpingPoint()
). In
some cases, such as with membrane elements, only the first n
points of these points are actaully used, where n is the number
returned by FemElement3dBase.numIntegrationPoints()
.getIntegrationPoints
in class FemElement3dBase
public IntegrationPoint3d getWarpingPoint()
FemElement3dBase
getWarpingPoint
in class FemElement3dBase
public double getConditionNum()
public boolean isInverted()
FemElement
isInverted
in class FemElement
public void setNodes(FemNode3d p0, FemNode3d p1, FemNode3d p2, FemNode3d p3)
public boolean coordsAreInside(Vector3d coords)
FemElement3dBase
coordsAreInside
in class FemElement3dBase
true
if ncoords
are inside this element.public int numIntegrationPoints()
FemElement3dBase
FemElement3dBase.getIntegrationPoints()
, but in some cases (such as shell elements being
used as membrane elements), it will be less.numIntegrationPoints
in class FemElement3dBase
public double[] getIntegrationCoords()
FemElement3dBase
4*num
, where num
is the number of
coordinates, and the information for each coordinate consists of a
4-tuple giving the three natural coordinates followed by the weight.getIntegrationCoords
in class FemElement3dBase
public MatrixNd getNodalExtrapolationMatrix()
FemElement3dBase
FemElement3dBase.getIntegrationShapeMatrix()
.getNodalExtrapolationMatrix
in class FemElement3dBase
public double getN(int i, Vector3d coords)
getN
in class FemElement3dBase
public void getdNds(Vector3d dNds, int i, Vector3d coords)
getdNds
in class FemElement3dBase
public double[] getNodeCoords()
getNodeCoords
in class FemElement3dBase
public double[] getNodeMassWeights()
getNodeMassWeights
in class FemElement3dBase
public int[] getEdgeIndices()
getEdgeIndices
in class FemElement3dBase
public int[] getFaceIndices()
getFaceIndices
in class FemElement3dBase
public int[] getTriangulatedFaceIndices()
getTriangulatedFaceIndices
in class FemElement3dBase
public void render(Renderer renderer, RenderProps props, int flags)
render
in class FemElement
public void renderWidget(Renderer renderer, double size, RenderProps props)
renderWidget
in class FemElement3dBase
public double computeRestVolumes()
myRestVolume
field.
The method should return the minimum Jacobian determinant (det(J0)) over all integration points. A negative value indicates that the element is "inverted" in its rest position at one or more integration points.
Partial rest volumes are also computed, and stored in the myRestVolumes
field. If the number of pressure values is 1, then there
is only one partial rest volume which is equal to the overall rest
volume.
The base implementation of this method used quadrature. Individual elements can override this with a more efficient method if needed.
computeRestVolumes
in class FemElement3d
public static double computeVolume(FemNode3d n0, FemNode3d n1, FemNode3d n2, FemNode3d n3)
n0
- 1st FEM noden1
- 2nd FEM noden2
- 3rd FEM noden3
- 4th FEM nodepublic double computeVolumes()
myVolume
field.
The method should return the minimum Jacobian determinant ratio (det(J)/det(J0)) over all integration points. A negative value indicates that the element is "inverted" at one or more integration points.
Partial volumes are also computed, and stored in the myVolumes
field. If the number of pressure values is 1, then there is only one
partial volume which is equal to the overall volume.
The base implementation of this method used quadrature.Individual elements can override this with a more efficient method if needed.
computeVolumes
in class FemElement3d
public void getAreaWeightedNormals(Vector3d[] anormals)
anormals
- returns the area-weight normalspublic boolean getMarkerCoordinates(VectorNd coords, Vector3d ncoords, Point3d pos, boolean checkInside)
getMarkerCoordinates
in class FemElement3dBase
public boolean isInside(Point3d pnt)
FemElement3dBase
isInside
in class FemElement3dBase
pnt
- point to check if is insidepublic static boolean isInside(Point3d pnt, Point3d p0, Point3d p1, Point3d p2, Point3d p3)
public double computeAspectRatio()