public class ViewerOpenGLPrefs extends Preferences
Constructor and Description |
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ViewerOpenGLPrefs(ViewerManager vm) |
Modifier and Type | Method and Description |
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void |
applyToCurrent() |
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
GLViewer.BlendFactor |
getBlendDestFactor() |
GLViewer.BlendFactor |
getBlendSourceFactor() |
boolean |
getTransparencyBlending() |
boolean |
getTransparencyFaceCulling() |
void |
setBlendDestFactor(GLViewer.BlendFactor blendDestFactor) |
void |
setBlendSourceFactor(GLViewer.BlendFactor blendSourceFactor) |
void |
setFromCurrent() |
void |
setTransparencyBlending(boolean blending) |
void |
setTransparencyFaceCulling(boolean transparencyFaceCulling) |
actionPerformed, getEditingPanel, getProperty, isWritable, numScanWarnings, scan, setDefaults, write, writeItems
public ViewerOpenGLPrefs(ViewerManager vm)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class Preferences
public boolean getTransparencyFaceCulling()
public void setTransparencyFaceCulling(boolean transparencyFaceCulling)
public boolean getTransparencyBlending()
public void setTransparencyBlending(boolean blending)
public GLViewer.BlendFactor getBlendSourceFactor()
public void setBlendSourceFactor(GLViewer.BlendFactor blendSourceFactor)
public GLViewer.BlendFactor getBlendDestFactor()
public void setBlendDestFactor(GLViewer.BlendFactor blendDestFactor)
public void applyToCurrent()
applyToCurrent
in class Preferences
public void setFromCurrent()
setFromCurrent
in class Preferences