public class ParticlePlaneConstraint extends ParticleConstraintBase implements ScalableUnits, TransformableGeometry
ModelComponent.FilePathSaveType, ModelComponent.NavpanelVisibility| Modifier and Type | Field and Description |
|---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
ParticlePlaneConstraint() |
ParticlePlaneConstraint(Particle p,
Plane plane) |
ParticlePlaneConstraint(Particle p,
Vector3d nrml,
Point3d center) |
ParticlePlaneConstraint(Plane plane) |
ParticlePlaneConstraint(Vector3d nrml,
Point3d center) |
| Modifier and Type | Method and Description |
|---|---|
void |
addTransformableDependencies(TransformGeometryContext context,
int flags)
Adds to
context any transformable components which should be
transformed as the same time as this component. |
RenderProps |
createRenderProps()
Factory method to create render properties appropriate to this object.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
Point3d |
getCenter() |
Vector3d |
getNormal() |
double |
getOffset() |
Plane |
getPlane() |
double |
getPlaneSize() |
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer. |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
void |
setCenter(Point3d c) |
void |
setOffset(double off) |
void |
setPlane(Plane p) |
void |
setPlaneSize(double len) |
void |
transformGeometry(AffineTransform3dBase X)
Applies an affine transformation to the geometry of this component.
|
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
double |
updateConstraints(double t,
int flags)
Updates the current set of constraints, and returns the maximum
penetration
> 0 associated with all of them. |
addBilateralConstraints, addParticle, addParticles, addUnilateralConstraints, getBilateralForces, getBilateralInfo, getBilateralSizes, getCompliance, getConstrainedComponents, getDamping, getParticle, getPenetrationTol, getSoftReferences, getState, getUnilateralForces, getUnilateralInfo, getUnilateralSizes, isEngaged, isUnilateral, numParticles, removeParticle, setBilateralForces, setCompliance, setDamping, setPenetrationTol, setState, setUnilateral, setUnilateralForces, updateReferences, zeroForcescopy, defaultRenderPropsAreNull, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderPropsaddFrictionConstraints, getFrictionForces, getFrictionState, getUnilateralState, hasState, maxFrictionConstraintSets, setFrictionForces, setFrictionState, setUnilateralStatecheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waittransformPriorityconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritablegetPropertygetChildren, hasChildrenpostscanisWritable, writeadvanceState, getAuxVarDerivative, getAuxVarState, getStateVersion, numAuxVars, requiresAdvance, setAuxVarStatepublic static PropertyList myProps
public ParticlePlaneConstraint()
public ParticlePlaneConstraint(Plane plane)
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class ParticleConstraintBasepublic void setPlane(Plane p)
public Plane getPlane()
public void setOffset(double off)
public double getOffset()
public Point3d getCenter()
public void setCenter(Point3d c)
public Vector3d getNormal()
public double getPlaneSize()
public void setPlaneSize(double len)
public double updateConstraints(double t,
int flags)
Constrainer> 0 associated with all of them. If no constraints are
presently active, returns -1.updateConstraints in interface ConstrainerupdateConstraints in class ConstrainerBasepublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderableupdateBounds in interface IsRenderableupdateBounds in class RenderableConstrainerBasepmin - minimum pointpmax - maximum pointpublic RenderProps createRenderProps()
HasRenderPropscreateRenderProps in interface HasRenderPropscreateRenderProps in class RenderableConstrainerBasepublic void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class RenderableConstrainerBaselist - list of objects to be renderedpublic void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerender in class RenderableConstrainerBaserenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT and
Renderer.SORT_FACES.public void scaleMass(double s)
ScalableUnitsscaleMass in interface ScalableUnitss - scaling factorpublic void scaleDistance(double s)
ScalableUnitsscaleDistance in interface ScalableUnitss - scaling factorpublic void transformGeometry(AffineTransform3dBase X)
TransformableGeometryTransformGeometryContext.transform (this, X, 0);
transformGeometry in interface TransformableGeometryX - affine transformation to apply to the componentpublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometrygtr to transform its individual attributes. The
context argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING and
TransformableGeometry.TG_ARTICULATED.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int) to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase) for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryActions. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int).
TransformGeometryContext provides a number of
static convenience transform methods
which take care of building the context and calling
apply() for a specified set of components.
This method should not
generally call transformGeometry() for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int).
transformGeometry in interface TransformableGeometrygtr - transformer implementing the transformcontext - context information, including what other components
are being transformedflags - specifies conditions associated with the transformationpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometrycontext any transformable components which should be
transformed as the same time as this component. This will generally
include descendant components, and may also include other components to
which this component is connected in some way.
This method is generally called from with the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of a
TransformGeometryContext.
addTransformableDependencies in interface TransformableGeometrycontext - context information, to which the dependent components
are added.flags - specifies conditions associated with the transformation