public class EllipsoidJoint3d extends JointBase implements CopyableComponent
x and y, while the (counter-clockwise) rotation
of C about z is given by the coordinate theta.
The x, y theta values are available as
properties (given in degrees) which can be read and also,
under appropriate circumstances, set. Setting these values causes an
adjustment in the positions of one or both bodies connected to this joint,
along with adjacent bodies connected to them, with preference given to
bodies that are not attached to ``ground''. If this is done during
simulation, and particularly if one or both of the bodies connected to this
joint are moving dynamically, the results will be unpredictable and will
likely conflict with the simulation.
ModelComponent.FilePathSaveType, ModelComponent.NavpanelVisibility| Modifier and Type | Field and Description |
|---|---|
static PropertyList |
myProps |
static int |
THETA_IDX |
static int |
X_IDX |
static int |
Y_IDX |
DEFAULT_SHAFT_LENGTH, DEFAULT_SHAFT_RADIUSdebug, useOldDerivativeMethodenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesCOPY_REFERENCES, REST_POSITIONTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
EllipsoidJoint3d(ConnectableBody bodyA,
ConnectableBody bodyB,
RigidTransform3d TCW,
RigidTransform3d TDW,
double a,
double b,
double c,
boolean useOpenSimApprox)
Creates a
EllipsoidJoint connecting two connectable bodies, bodyA and bodyB. |
EllipsoidJoint3d(double a,
double b,
double c,
boolean useOpenSimApprox)
Creates a
PlanarJoint which is not attached to any
bodies. |
EllipsoidJoint3d(RigidBody bodyA,
RigidTransform3d TCA,
RigidBody bodyB,
RigidTransform3d TDB,
double a,
double b,
double c,
boolean useOpenSimApprox)
Creates a
EllipsoidJoint connecting two rigid bodies, bodyA
and bodyB. |
| Modifier and Type | Method and Description |
|---|---|
RenderProps |
createRenderProps()
Factory method to create render properties appropriate to this object.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
EllipsoidCoupling3d |
getCoupling()
Returns the coupling used by this connector.
|
boolean |
getDrawEllipsoid() |
double |
getMaxTheta()
Queries the upper theta range limit for this joint, in degrees.
|
double |
getMaxX()
Queries the upper x range limit for this joint, in degrees.
|
double |
getMaxY()
Queries the upper x range limit for this joint, in degrees.
|
double |
getMinTheta()
Queries the lower theta range limit for this joint, in degrees.
|
double |
getMinX()
Queries the lower x range limit for this joint, in degrees.
|
double |
getMinY()
Queries the lower x range limit for this joint, in degrees.
|
double |
getPlaneSize()
Queries the size used to render this joint's tangent plane as a square.
|
double |
getTheta()
Queries this joint's theta value, in degrees.
|
DoubleInterval |
getThetaRange()
Queries the theta range limits for this joint, in degrees.
|
boolean |
getUseOpenSimApprox() |
double |
getX()
Queries the x range limits for this joint.
|
DoubleInterval |
getXRange()
Queries the x range limits for this joint.
|
double |
getY()
Queries this joint's y value.
|
DoubleInterval |
getYRange()
Queries the y range limits for this joint.
|
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer. |
void |
setDrawEllipsoid(boolean enable) |
void |
setMaxTheta(double max)
Sets the upper theta range limit for this joint, in degrees.
|
void |
setMaxX(double max)
Sets the upper x range limit for this joint.
|
void |
setMaxY(double max)
Sets the upper y range limit for this joint.
|
void |
setMinTheta(double min)
Sets the lower theta range limit for this joint, in degrees.
|
void |
setMinX(double min)
Sets the lower x range limit for this joint.
|
void |
setMinY(double min)
Sets the lower y range limit for this joint.
|
void |
setPlaneSize(double size)
Sets the size used to render this joint's tangent plane as a square.
|
void |
setTheta(double theta)
Sets this joint's theta value, in degrees.
|
void |
setThetaRange(double min,
double max)
Sets the theta range limits for this joint.
|
void |
setThetaRange(DoubleInterval range)
Sets the theta range limits for this joint, in degrees.
|
void |
setX(double x)
Sets this joint's x value.
|
void |
setXRange(double min,
double max)
Sets the x range limits for this joint.
|
void |
setXRange(DoubleInterval range)
Sets the x range limits for this joint.
|
void |
setY(double y)
Sets this joint's y value.
|
void |
setYRange(double min,
double max)
Sets the y range limits for this joint.
|
void |
setYRange(DoubleInterval range)
Sets the y range limits for this joint.
|
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
addCoordinateMobilities, addCoordinateSolveBlocks, addCoordinateVelJacobian, applyCoordinateForce, coordinatesToTCD, getCoordinate, getCoordinateDeg, getCoordinateIndex, getCoordinateMotionType, getCoordinateName, getCoordinateRange, getCoordinateRangeDeg, getCoordinates, getCoordinateSpeed, getCoordinateValue, getCoordinateValueDeg, getMaxCoordinate, getMaxCoordinateDeg, getMinCoordinate, getMinCoordinateDeg, getPosition, getRangeLimitCompliance, getRangeLimitDamping, getRangeLimitForce, getShaftLength, getShaftRadius, getStoredCoordinates, getStoredTCD, getStoredTCD, isCoordinateLocked, numCoordinates, setCoordinate, setCoordinateDeg, setCoordinateLocked, setCoordinateName, setCoordinateRange, setCoordinateRangeDeg, setCoordinates, setRangeLimitCompliance, setShaftLength, setShaftRadiusaddBilateralConstraints, addBilateralConstraints, addFrictionConstraints, addMasterBlocks, addTransformableDependencies, addUnilateralConstraints, addUnilateralConstraints, computeConstraintMatrixA, computeConstraintMatrixB, connectToHierarchy, copy, disconnectFromHierarchy, findAttachedBodies, findConnectedBodies, getActivation, getAxisLength, getBilateralForceInA, getBilateralForceInA, getBilateralForceInB, getBilateralForceInB, getBilateralForceInC, getBilateralForceInC, getBilateralForces, getBilateralInfo, getBilateralSizes, getBodyA, getBodyB, getCompliance, getConstrainedComponents, getConstraint, getConstraintFlags, getConstraintForce, getCopyReferences, getCurrentTCD, getCurrentTCW, getCurrentTCW, getCurrentTDW, getCurrentTDW, getDamping, getDrawFrameC, getDrawFrameD, getFrameAttachmentA, getFrameAttachmentB, getFrictionForces, getFrictionState, getHardReferences, getLinearCompliance, getOtherBody, getPenetrationTol, getPenetrationTolMode, getPose, getRenderFrame, getRotaryCompliance, getRotaryLimitTol, getRotaryLimitTolMode, getState, getStateVersion, getTransformDGeometryOnly, getTransformPositionOnly, getUnilateralForceInA, getUnilateralForceInA, getUnilateralForceInB, getUnilateralForceInB, getUnilateralForceInC, getUnilateralForceInC, getUnilateralForces, getUnilateralInfo, getUnilateralSizes, getUnilateralState, hasState, isActive, isConnectedToBodies, isDuplicatable, isEnabled, isNotAttached, maxFrictionConstraintSets, numBilateralConstraints, numConstraints, numEngagedUnilateralConstraints, numUnilateralConstraints, printConnectedBodies, printConstraintInfo, scaleDistance, scaleMass, setAlwaysAdjustBodyA, setAxisLength, setBilateralForces, setBodies, setBodies, setBodies, setBodies, setBodyA, setBodyA, setBodyB, setBodyB, setCompliance, setCurrentTCW, setCurrentTDW, setDamping, setDrawFrameC, setDrawFrameD, setEnabled, setFrictionForces, setFrictionState, setLinearCompliance, setPenetrationTol, setPenetrationTolMode, setRotaryCompliance, setRotaryLimitTol, setRotaryLimitTolMode, setState, setTransformDGeometryOnly, setTransformPositionOnly, setUnilateralForces, setUnilateralState, transformGeometry, transformGeometry, updateAttachments, updateConstraints, withinLoop, zeroForcesdefaultRenderPropsAreNull, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isFixed, isMarked, isScanning, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setScanning, setSelected, setWritable, updateReferences, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcopy, getCopyReferences, isDuplicatableconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, setWritable, updateReferencesgetPropertygetChildren, hasChildrenpostscanisWritable, writetransformPriorityadvanceState, getAuxVarDerivative, getAuxVarState, numAuxVars, requiresAdvance, setAuxVarStatepublic static final int X_IDX
public static final int Y_IDX
public static final int THETA_IDX
public static PropertyList myProps
public EllipsoidJoint3d(double a,
double b,
double c,
boolean useOpenSimApprox)
PlanarJoint which is not attached to any
bodies. It can subsequently be connected using one of the setBodies methods.public EllipsoidJoint3d(RigidBody bodyA, RigidTransform3d TCA, RigidBody bodyB, RigidTransform3d TDB, double a, double b, double c, boolean useOpenSimApprox)
EllipsoidJoint connecting two rigid bodies, bodyA
and bodyB. If A and B describe the coordinate frames of bodyA and bodyB, then TCA and TDB give the
(fixed) transforms from the joint's C and D frames to A and B,
respectively. Since C and D are specified independently, the joint
transform TCD may not necessarily be initialized to the identity.
Specifying bodyB as null will cause bodyA to
be connected to ground, with TDB then being the same as TDW.
bodyA - rigid body ATCA - transform from joint frame C to body frame AbodyB - rigid body B (or null)TDB - transform from joint frame D to body frame Bpublic EllipsoidJoint3d(ConnectableBody bodyA, ConnectableBody bodyB, RigidTransform3d TCW, RigidTransform3d TDW, double a, double b, double c, boolean useOpenSimApprox)
EllipsoidJoint connecting two connectable bodies, bodyA and bodyB. The joint frames C and D are located
independently with respect to world coordinates by TCW and TDW.
Specifying bodyB as null will cause bodyA to
be connected to ground.
bodyA - body AbodyB - body B (or null)TCW - initial transform from joint frame C to worldTDW - initial transform from joint frame D to worldpublic PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class JointBasepublic boolean getDrawEllipsoid()
public void setDrawEllipsoid(boolean enable)
public EllipsoidCoupling3d getCoupling()
BodyConnectorgetCoupling in class BodyConnectorpublic boolean getUseOpenSimApprox()
public double getX()
setXRange(DoubleInterval) for more details.public void setX(double x)
x - new x valuepublic DoubleInterval getXRange()
setXRange(DoubleInterval) for more details.public double getMinX()
public double getMaxX()
public void setXRange(DoubleInterval range)
[-inf, inf], which implies no limits. If x travels beyond these limits
during dynamic simulation, unilateral constraints will be activated to
enforce them. Setting the lower limit to -inf or the upper limit
to inf removes the lower or upper limit, respectively. Specifying
range as null will set the range to (-inf, inf).range - x range limits for this jointpublic void setXRange(double min,
double max)
setXRange(DoubleInterval).min - minimum x valuemax - maximum x valuepublic void setMaxX(double max)
inf removes the upper limit.max - upper x range limitpublic void setMinX(double min)
-inf removes the lower limit.min - lower x range limitpublic double getY()
setY(double) for more details.public void setY(double y)
y - new y valuepublic DoubleInterval getYRange()
setYRange(DoubleInterval) for more details.public double getMinY()
public double getMaxY()
public void setYRange(DoubleInterval range)
[-inf, inf], which implies no limits. If y travels beyond these limits
during dynamic simulation, unilateral constraints will be activated to
enforce them. Setting the lower limit to -inf or the upper limit
to inf removes the lower or upper limit, respectively. Specifying
range as null will set the range to (-inf, inf).range - y range limits for this jointpublic void setYRange(double min,
double max)
setYRange(DoubleInterval).min - minimum y valuemax - maximum y valuepublic void setMaxY(double max)
inf removes the upper limit.max - upper y range limitpublic void setMinY(double min)
-inf removes the lower limit.min - lower y range limitpublic double getTheta()
setTheta(double) for
more details.public void setTheta(double theta)
theta - new theta valuepublic DoubleInterval getThetaRange()
setThetaRange(DoubleInterval) for more details.public double getMinTheta()
public double getMaxTheta()
public void setThetaRange(DoubleInterval range)
[-inf, inf], which implies no limits. If theta travels beyond
these limits during dynamic simulation, unilateral constraints will be
activated to enforce them. Setting the lower limit to -inf or the
upper limit to inf removes the lower or upper limit,
respectively. Specifying range as null will set the range
to (-inf, inf).range - theta range limits for this jointpublic void setThetaRange(double min,
double max)
setThetaRange(DoubleInterval).min - minimum theta valuemax - maximum theta valuepublic void setMaxTheta(double max)
inf removes the upper limit.max - upper theta range limitpublic void setMinTheta(double min)
-inf removes the lower limit.min - lower theta range limitpublic double getPlaneSize()
public void setPlaneSize(double size)
size - used to render the planepublic RenderProps createRenderProps()
HasRenderPropscreateRenderProps in interface HasRenderPropscreateRenderProps in class RenderableConstrainerBasepublic void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class BodyConnectorlist - list of objects to be renderedpublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderableupdateBounds in interface IsRenderableupdateBounds in class BodyConnectorpmin - minimum pointpmax - maximum pointpublic void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerender in class BodyConnectorrenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT and
Renderer.SORT_FACES.