ArtiSynth Modeling Guide
3.8
Mesh components
4.1
Simulation control properties
Chapter 4
Mechanical Models II
This section provides additional material on building basic multibody-type mechanical models.
4.1
Simulation control properties
4.2
Units
4.3
Render properties
4.4
Custom rendering
4.5
Point-to-point muscles, tendons and ligaments
4.6
Distance Grids and Components
4.7
Transforming geometry
4.8
General component arrangements
4.9
Custom Joints