public class Matrix3d extends Matrix3dBase
Matrix.Partition, Matrix.WriteFormat| Modifier and Type | Field and Description |
|---|---|
static Matrix3d |
IDENTITY
Global identity matrix.
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static Matrix3d |
ZERO
Global zero matrix.
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INDEFINITE, POSITIVE_DEFINITE, SPD, SYMMETRIC| Constructor and Description |
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Matrix3d()
Creates a matrix and initializes it to zero.
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Matrix3d(double[] vals)
Creates a matrix and initializes its elements from an array of values.
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Matrix3d(double m00,
double m01,
double m02,
double m10,
double m11,
double m12,
double m20,
double m21,
double m22)
Creates a matrix and initializes its elements from the specified values.
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Matrix3d(Matrix M)
Creates a matrix and initializes its elements to those of the matrix M.
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Matrix3d(Matrix3dBase M)
Creates a matrix and initializes its elements to those of the matrix M.
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| Modifier and Type | Method and Description |
|---|---|
void |
add(Matrix3dBase M1)
Adds this matrix to M1 and places the result in this matrix.
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void |
add(Matrix3dBase M1,
Matrix3dBase M2)
Adds matrix M1 to M2 and places the result in this matrix.
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void |
addOuterProduct(double x0,
double y0,
double z0,
double x1,
double y1,
double z1)
Adds an outer product to this matrix.
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void |
addOuterProduct(Vector3d v0,
Vector3d v1)
Adds an outer product to this matrix.
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void |
addScaledOuterProduct(double s,
Vector3d v)
Adds a scaled outer product to this matrix.
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void |
addScaledOuterProduct(double s,
Vector3d v0,
Vector3d v1)
Adds a scaled outer product to this matrix.
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Matrix3d |
clone() |
void |
crossProduct(Matrix3dBase M,
Vector3d v)
Computes the cross product of each row of M with v and places the result
in this matrix.
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void |
crossProduct(Vector3d v,
Matrix3dBase M)
Computes the cross product of v with each column of M and places the
result in this matrix.
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void |
factorQR(Matrix3d Q,
Matrix3d R)
Computes the QR decompostion for this matrix, for which
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double |
fastInvert(Matrix3dBase M)
Quickly inverts the matrix M using the determinant formula and returns
the computed determinant.
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void |
inverseTransform(RotationMatrix3d R)
Applies an inverse rotational transformation R to this matrix, in place.
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void |
inverseTransform(RotationMatrix3d R,
Matrix3dBase M)
Applies an inverse rotational transformation R to a matrix M, and place
the result in this matrix.
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boolean |
invert()
Inverts this matrix in place, returning false if the matrix is detected to
be singular.
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boolean |
invert(Matrix3dBase M)
Inverts the matrix M and places the result in this matrix, return false if
M is detected to be singular.
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static void |
main(java.lang.String[] args) |
void |
mul(Matrix3dBase M1)
Multiplies this matrix by M1 and places the result in this matrix.
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void |
mul(Matrix3dBase M1,
Matrix3dBase M2)
Multiplies matrix M1 by M2 and places the result in this matrix.
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void |
mulCols(double d00,
double d11,
double d22)
Multiples the columns of this matrix by the values specified by
d00, d11, and d22 and places the
result in this matrix. |
void |
mulCols(Vector3d diag)
Multiples the columns of this matrix by the values specified by
diag and places the result in this matrix. |
boolean |
mulInverse(Matrix3dBase M1)
Multiplies this matrix by the inverse of M1 and places the result in this
matrix.
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boolean |
mulInverseBoth(Matrix3dBase M1,
Matrix3dBase M2)
Multiplies the inverse of matrix M1 by the inverse of M2 and places the
result in this matrix.
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boolean |
mulInverseLeft(Matrix3dBase M1,
Matrix3dBase M2)
Multiplies the inverse of matrix M1 by M2 and places the result in this
matrix.
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boolean |
mulInverseRight(Matrix3dBase M1,
Matrix3dBase M2)
Multiplies matrix M1 by the inverse of M2 and places the result in this
matrix.
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void |
mulRows(double d00,
double d11,
double d22)
Multiples the rows of this matrix by the values specified by
d00, d11, and d22 and places the
result in this matrix. |
void |
mulRows(Vector3d diag)
Multiples the rows of this matrix by the values specified by
diag and places the result in this matrix. |
void |
mulTranspose(Matrix3dBase M1)
Multiplies this matrix by the transpose of M1 and places the result in
this matrix.
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void |
mulTransposeBoth(Matrix3dBase M1,
Matrix3dBase M2)
Multiplies the transpose of matrix M1 by the transpose of M2 and places
the result in this matrix.
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void |
mulTransposeLeft(Matrix3dBase M1,
Matrix3dBase M2)
Multiplies the transpose of matrix M1 by M2 and places the result in this
matrix.
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void |
mulTransposeRight(Matrix3dBase M1,
Matrix3dBase M2)
Multiplies matrix M1 by the transpose of M2 and places the result in this
matrix.
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void |
negate(Matrix3dBase M1)
Sets this matrix to the negative of M1.
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void |
outerProduct(Vector3d v1,
Vector3d v2)
Sets this matrix to the outer product of the two vectors v1 and v2.
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void |
permuteColumns(int[] permutation)
Rearrange the columns of this matrix according to the specified
permutation, such that each column j is replaced by column permutation[j].
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void |
permuteColumns(int col0,
int col1,
int col2)
Rearrange the columns of this matrix according to the specified
permutation.
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void |
permuteRows(int[] permutation)
Rearrange the rows of this matrix according to the specified permutation,
such that each row i is replaced by row permutation[i].
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void |
permuteRows(int row0,
int row1,
int row2)
Rearrange the rows of this matrix according to the specified permutation.
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void |
scale(double s)
Scales the elements of this matrix by
s. |
void |
scale(double s,
Matrix3dBase M1)
Scales the elements of matrix M1 by
s and places the
results in this matrix. |
void |
scaledAdd(double s,
Matrix3dBase M1)
Computes s M1 and adds the result to this matrix.
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void |
scaledAdd(double s,
Matrix3dBase M1,
Matrix3dBase M2)
Computes s M1 + M2 and places the result in this matrix.
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void |
set(double m00,
double m01,
double m02,
double m10,
double m11,
double m12,
double m20,
double m21,
double m22)
Sets the values of this matrix.
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void |
setColumns(Vector3d v0,
Vector3d v1,
Vector3d v2)
Sets the columns of this matrix to the vectors v0, v1, and v2.
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void |
setDiagonal(double[] vals)
Sets this matrix to a diagonal matrix whose values are specified by the
array vals.
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void |
setDiagonal(double m00,
double m11,
double m22)
Sets this matrix to a diagonal matrix whose values are specified.
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void |
setDiagonal(Vector3d diag)
Sets this matrix to a diagonal matrix whose values are specified by diag.
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void |
setRandom()
Sets the elements of this matrix to uniformly distributed random values in
the range -0.5 (inclusive) to 0.5 (exclusive).
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void |
setRandom(double lower,
double upper)
Sets the elements of this matrix to uniformly distributed random values in
a specified range.
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void |
setRandom(double lower,
double upper,
java.util.Random generator)
Sets the elements of this matrix to uniformly distributed random values in
a specified range, using a supplied random number generator.
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void |
setRows(Vector3d v0,
Vector3d v1,
Vector3d v2)
Sets the rows of this matrix to the vectors v0, v1, and v2.
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void |
setSkewSymmetric(Vector3d v)
Sets this matrix to the skew-symmetric matrix of vector v
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void |
setSymmetric(Matrix3dBase M1)
Sets this matrix to the symmetric component of matrix M1
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void |
setZero()
Sets the elements of this matrix to zero.
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void |
sub(Matrix3dBase M1)
Subtracts this matrix from M1 and places the result in this matrix.
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void |
sub(Matrix3dBase M1,
Matrix3dBase M2)
Subtracts matrix M1 from M2 and places the result in this matrix.
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void |
transform(RotationMatrix3d R)
Applies a rotational transformation R to this matrix, in place.
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void |
transform(RotationMatrix3d R,
Matrix3dBase M)
Applies a rotational transformation R to a matrix M, and place the result
in this matrix.
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void |
transpose(Matrix3dBase M1)
Sets this matrix to the transpose of M
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colSize, determinant, epsilonEquals, equals, factorQR, frobeniusNorm, get, get, getColumn, getColumn, getColumn, getRow, getRow, getRow, infinityNorm, isIdentity, isSymmetric, mul, mul, mul, mulAdd, mulAdd, mulInverse, mulInverse, mulInverseTranspose, mulInverseTranspose, mulTranspose, mulTranspose, mulTransposeAdd, negate, negateColumn, negateRow, oneNorm, orthogonalDeterminant, rowSize, scaleColumn, scaleRow, set, set, set, set, setColumn, setColumn, setIdentity, setRow, setRow, solve, solveTranspose, trace, transposeadd, checkConsistency, set, set, set, setCCSValues, setColumn, setCRSValues, setRow, setSubMatrixcontainsNaN, epsilonEquals, equals, frobeniusNormSquared, get, getCCSIndices, getCCSIndices, getCCSIndices, getCCSValues, getCCSValues, getCCSValues, getColumn, getCRSIndices, getCRSIndices, getCRSIndices, getCRSValues, getCRSValues, getCRSValues, getDefaultFormat, getRow, getSize, getSubMatrix, hasNaN, idString, isFixedSize, maxNorm, mul, mul, mulAdd, mulAdd, mulAdd, mulTranspose, mulTranspose, mulTranspose, mulTransposeAdd, mulTransposeAdd, mulTransposeAdd, numNonZeroVals, numNonZeroVals, scan, setCRSValues, setDefaultFormat, setSize, toString, toString, toString, write, write, write, write, write, write, writeToFileequals, getClass, hashCode, notify, notifyAll, wait, wait, waitepsilonEquals, equals, frobeniusNormSquared, getCCSIndices, getCCSIndices, getCCSIndices, getCCSValues, getCCSValues, getCCSValues, getColumn, getCRSIndices, getCRSIndices, getCRSIndices, getCRSValues, getCRSValues, getCRSValues, getRow, getSize, getSubMatrix, isFixedSize, maxNorm, mul, mul, mulAdd, mulAdd, mulAdd, mulTranspose, mulTranspose, mulTranspose, mulTransposeAdd, mulTransposeAdd, mulTransposeAdd, numNonZeroVals, numNonZeroVals, scan, setSize, toString, toString, write, write, writepublic static final Matrix3d IDENTITY
public static final Matrix3d ZERO
public Matrix3d()
public Matrix3d(Matrix M)
M - matrix object to be copied.public Matrix3d(double[] vals)
vals - element values for the matrix, with element (i,j) stored at location
i*3+jpublic Matrix3d(double m00,
double m01,
double m02,
double m10,
double m11,
double m12,
double m20,
double m21,
double m22)
m00 - element (0,0)m01 - element (0,1)m02 - element (0,2)m10 - element (1,0)m11 - element (1,1)m12 - element (1,2)m20 - element (2,0)m21 - element (2,1)m22 - element (2,2)public Matrix3d(Matrix3dBase M)
M - matrix object to be copied.public void setColumns(Vector3d v0, Vector3d v1, Vector3d v2)
v0 - values for the first columnv1 - values for the second columnv2 - values for the third columnpublic void set(double m00,
double m01,
double m02,
double m10,
double m11,
double m12,
double m20,
double m21,
double m22)
m00 - element (0,0)m01 - element (0,1)m02 - element (0,2)m10 - element (1,0)m11 - element (1,1)m12 - element (1,2)m20 - element (2,0)m21 - element (2,1)m22 - element (2,2)public void setRows(Vector3d v0, Vector3d v1, Vector3d v2)
v0 - values for the first rowv1 - values for the second rowv2 - values for the third rowpublic void mul(Matrix3dBase M1)
M1 - right-hand matrixpublic void mul(Matrix3dBase M1, Matrix3dBase M2)
mul in class Matrix3dBaseM1 - left-hand matrixM2 - right-hand matrixpublic void mulTranspose(Matrix3dBase M1)
M1 - right-hand matrixpublic void mulTransposeLeft(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void mulTransposeRight(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void mulTransposeBoth(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic boolean mulInverse(Matrix3dBase M1)
M1 - right-hand matrixpublic boolean mulInverseRight(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic boolean mulInverseLeft(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic boolean mulInverseBoth(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void mulRows(Vector3d diag)
diag and places the result in this matrix. This is
equivalent to pre-multiplying this matrix by a diagonal matrix whose
(diagonal) elements are specified by diag.diag - specifies the row multiplierspublic void mulRows(double d00,
double d11,
double d22)
d00, d11, and d22 and places the
result in this matrix. This is equivalent to pre-multiplying this matrix
by a diagonal matrix with the specified diagonal elements.d00 - multiplier for the first rowd11 - multiplier for the second rowd22 - multiplier for the third rowpublic void mulCols(Vector3d diag)
diag and places the result in this matrix. This is
equivalent to post-multiplying this matrix by a diagonal matrix whose
(diagonal) elements are specified by diag.diag - specifies the column multiplierspublic void mulCols(double d00,
double d11,
double d22)
d00, d11, and d22 and places the
result in this matrix. This is equivalent to post-multiplying this matrix
by a diagonal matrix with the specified diagonal elements.d00 - multiplier for the first columnd11 - multiplier for the second columnd22 - multiplier for the third columnpublic void add(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void add(Matrix3dBase M1)
M1 - right-hand matrixpublic void sub(Matrix3dBase M1, Matrix3dBase M2)
M1 - left-hand matrixM2 - right-hand matrixpublic void sub(Matrix3dBase M1)
M1 - right-hand matrixpublic void scale(double s)
s.s - scaling factorpublic void scale(double s,
Matrix3dBase M1)
s and places the
results in this matrix.s - scaling factorM1 - matrix to be scaledpublic void scaledAdd(double s,
Matrix3dBase M1,
Matrix3dBase M2)
s - scaling factorM1 - matrix to be scaledM2 - matrix to be addedpublic void scaledAdd(double s,
Matrix3dBase M1)
s - scaling factorM1 - matrix to be scaled and addedpublic void negate(Matrix3dBase M1)
M1 - matrix to negatepublic void transpose(Matrix3dBase M1)
M1 - matrix to take the transpose ofpublic void setZero()
public void setRandom()
public void setRandom(double lower,
double upper)
lower - lower random value (inclusive)upper - upper random value (exclusive)public void setRandom(double lower,
double upper,
java.util.Random generator)
lower - lower random value (inclusive)upper - upper random value (exclusive)generator - random number generatorpublic boolean invert()
invert in class Matrix3dBasepublic double fastInvert(Matrix3dBase M)
M - matrix to invertpublic boolean invert(Matrix3dBase M)
M - matrix to invertpublic void setDiagonal(Vector3d diag)
diag - diagonal valuespublic void setDiagonal(double[] vals)
vals - diagonal valuespublic void setDiagonal(double m00,
double m11,
double m22)
m00 - first diagonal valuem11 - second diagonal valuem22 - third diagonal valuepublic void setSymmetric(Matrix3dBase M1)
public void setSkewSymmetric(Vector3d v)
public void outerProduct(Vector3d v1, Vector3d v2)
v1 - first vectorv2 - second vectorpublic void addOuterProduct(double x0,
double y0,
double z0,
double x1,
double y1,
double z1)
x0 - first vector x coordinatey0 - first vector y coordinatez0 - first vector z coordinatex1 - second vector x coordinatey1 - second vector y coordinatez1 - second vector z coordinatepublic void addOuterProduct(Vector3d v0, Vector3d v1)
v0 - first vectorv1 - second vectorpublic void addScaledOuterProduct(double s,
Vector3d v0,
Vector3d v1)
T
s v1 v2
s - scaling factorv0 - first vectorv1 - second vectorpublic void addScaledOuterProduct(double s,
Vector3d v)
v and takes
the form
T
s v v
The product is hence symmetric.s - scaling factorv - vector used to form outer productpublic void crossProduct(Vector3d v, Matrix3dBase M)
this = [v] M
v - first cross product argumentM - matrix whose columns supply the second cross product argumentpublic void crossProduct(Matrix3dBase M, Vector3d v)
this = M [v]
M - matrix whose rows supply the first cross product argumentv - second cross product argumentpublic void permuteColumns(int col0,
int col1,
int col2)
col0 - index of the original column which is to replace column 0col1 - index of the original column which is to replace column 1col2 - index of the original column which is to replace column 2public void permuteColumns(int[] permutation)
permutation - describes the column exchangesImproperSizeException - if the length of permutation is less than 3public void permuteRows(int row0,
int row1,
int row2)
row0 - index of the original row which is to replace row 0row1 - index of the original row which is to replace row 1row2 - index of the original row which is to replace row 2public void permuteRows(int[] permutation)
permutation - describes the row exchangesImproperSizeException - if the length of permutation is less than 3.public void transform(RotationMatrix3d R)
R M R^T
where M is this matrix.R - rotational transformation matrixpublic void transform(RotationMatrix3d R, Matrix3dBase M)
R M R^T
R - rotational transformation matrixM - matrix to transformpublic void inverseTransform(RotationMatrix3d R)
R^T M R
where M is this matrix.R - rotational transformation matrixpublic void inverseTransform(RotationMatrix3d R, Matrix3dBase M)
R^T M R
inverseTransform in class Matrix3dBaseR - rotational transformation matrixM - matrix to transformpublic static void main(java.lang.String[] args)
public void factorQR(Matrix3d Q, Matrix3d R)
M = Q R
where Q is orthogonal and R is upper triangular.Q - if non-null, returns QR - if non-null, returns R
The computation is the same as that performed by the QRDecomposition
class, except significantly faster.public Matrix3d clone()
clone in interface Clonableclone in class Matrix3dBase