public static class MayaAsciiReader.UnitUtility
extends java.lang.Object
| Constructor and Description |
|---|
UnitUtility() |
| Modifier and Type | Method and Description |
|---|---|
static double |
convertAngle(double src,
MayaAsciiReader.AngleUnit srcUnit,
MayaAsciiReader.AngleUnit destUnit) |
static double |
convertLength(double src,
MayaAsciiReader.LengthUnit srcUnit,
MayaAsciiReader.LengthUnit destUnit) |
static double |
convertTime(double src,
MayaAsciiReader.TimeUnit srcUnit,
MayaAsciiReader.TimeUnit destUnit) |
public static double convertLength(double src,
MayaAsciiReader.LengthUnit srcUnit,
MayaAsciiReader.LengthUnit destUnit)
public static double convertAngle(double src,
MayaAsciiReader.AngleUnit srcUnit,
MayaAsciiReader.AngleUnit destUnit)
public static double convertTime(double src,
MayaAsciiReader.TimeUnit srcUnit,
MayaAsciiReader.TimeUnit destUnit)