public class MarchingTetrahedra
extends java.lang.Object
| Modifier and Type | Class and Description |
|---|---|
class |
MarchingTetrahedra.GridPointData |
class |
MarchingTetrahedra.GridPointGenerator |
| Constructor and Description |
|---|
MarchingTetrahedra() |
| Modifier and Type | Method and Description |
|---|---|
PolygonalMesh |
createMesh(double[] vals,
Vector3d minCoord,
Vector3d cellWidths,
Vector3i res,
double iso)
Creates an isosurface mesh from a 3D grid of values.
|
public PolygonalMesh createMesh(double[] vals, Vector3d minCoord, Vector3d cellWidths, Vector3i res, double iso)
res.x X res.y X
res.z cells, with the x, y, and z widths of each cell given
by cellWidths, and a minimum vertex located at
minCoord. The number of vertices along the x, y, and z axes
is hence numVX = res.x+1, numVY = res.y+1, and
numVZ = res.z+1. The values at each vertex are stored in the
array vals, and arranged, for the vertex at (i, j,
k) by
val[vertex(i,j,k)] = [i + j*numVY + k*numVY*numVZ];
vals - contains grid values at each vertexminCoord - value of minimum vertex at (0, 0, 0)cellWidths - widths of each grid cell along the x, y, and z
axesres - number of cells along each of the x, y, and z axesiso - value to be used to create the isosurface