public class RigidCompositeBody extends RigidBody implements CompositeComponent
RigidBody.DistanceSurfaceRendering, RigidBody.InertiaMethodCompositeComponent.NavpanelDisplayModelComponent.NavpanelVisibilityCollidable.Collidability, Collidable.GroupdynamicVelInWorldCoords, myRenderFrameenforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesAll, AllBodies, Deformable, Rigid, SelfCOPY_REFERENCESTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
RigidCompositeBody() |
RigidCompositeBody(java.lang.String name) |
| Modifier and Type | Method and Description |
|---|---|
RigidMeshComp |
addMesh(MeshBase mesh)
Adds a mesh to this object.
|
RigidMeshComp |
addMesh(MeshBase mesh,
boolean physical)
Adds a mesh to this object.
|
RigidMeshComp |
addMesh(MeshBase mesh,
java.lang.String fileName,
AffineTransform3dBase Xh,
boolean physical)
Adds a mesh to this object
|
void |
addMeshComp(RigidMeshComp mc)
Explicitly adds a mesh component.
|
void |
addTransformableDependencies(TransformGeometryContext context,
int flags)
Adds to
context any transformable components which should be
transformed as the same time as this component. |
void |
componentChanged(ComponentChangeEvent e)
Notifies this composite component that a change has occured within one or
more of its descendants.
|
double |
computeVolume() |
boolean |
containsMeshComp(RigidMeshComp mc)
Checks if this object contains a particular geometry
|
RigidCompositeBody |
copy(int flags,
java.util.Map<ModelComponent,ModelComponent> copyMap)
Create a copy of this component.
|
ModelComponent |
findComponent(java.lang.String path)
Recursively searches for a sub-component of this ModelComponent,
identified by a path of component names.
|
ModelComponent |
get(int idx)
Returns a specific sub-component of this ModelComponent, identified by
index.
|
ModelComponent |
get(java.lang.String nameOrNumber)
Returns a specific sub-component of this ModelComponent, identified by
name or string representation of the sub-component's number
|
ModelComponent |
getByNumber(int num)
Returns a specific sub-component of this ModelComponent, identified by
number.
|
java.util.Iterator<? extends HierarchyNode> |
getChildren() |
PolygonalMesh |
getMesh()
returns the first available PolygonalMesh, for compatibility with RigidBody
|
RigidMeshComp |
getMeshComp(java.lang.String name) |
MeshComponentList<RigidMeshComp> |
getMeshComps() |
CompositeComponent.NavpanelDisplay |
getNavpanelDisplay()
Returns the DisplayMode for this component.
|
int |
getNumberLimit()
Returns the current upper limit for numbers among all sub-components in
this composite.
|
PolygonalMesh[] |
getSurfaceMeshes()
Returns an array listing all the (non-null) surface meshes associated
with this component, or a zero-length array if there are none.
|
boolean |
hasChildren() |
boolean |
hasState()
Queries if this component has state.
|
boolean |
hierarchyContainsReferences()
Returns true if the component hierarchy formed by this component and its
descendents is closed with respect to references.
|
int |
indexOf(ModelComponent comp)
Returns the index of a specified sub-component, or -1 if that the
component is not present.
|
boolean |
isCompound()
Queries whether or not this collidable has sub-collidables.
|
int |
numComponents()
Returns the number of components in this CompositeComponent.
|
int |
numMeshComps()
Number of meshes associated with this object
|
int |
numSurfaceMeshes()
Returns the number of surfaces meshes associated with this
component, or 0 if no meshes exist.
|
void |
postscan(java.util.Deque<ScanToken> tokens,
CompositeComponent ancestor)
Performs any required post-scanning for this component.
|
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
boolean |
removeMeshComp(RigidMeshComp mc) |
RigidMeshComp |
removeMeshComp(java.lang.String name) |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scan(ReaderTokenizer rtok,
java.lang.Object ref)
Scans this element from a ReaderTokenizer.
|
void |
setDensity(double density)
Sets the density for the mesh, which is defined at the mass divided
by the mesh volume.
|
void |
setDisplayMode(CompositeComponent.NavpanelDisplay mode)
Sets the display mode for this component.
|
void |
setInertia(double m,
double Jxx,
double Jyy,
double Jzz)
Explicitly sets the mass and rotational inertia of this body.
|
void |
setInertia(double m,
SymmetricMatrix3d J)
Explicitly sets the mass and rotational inertia of this body.
|
void |
setInertia(double m,
SymmetricMatrix3d J,
Point3d com)
Explicitly sets the mass, rotational inertia, and center of mass of this
body.
|
void |
setInertia(SpatialInertia M)
Explicitly sets the spatial inertia of this body.
|
void |
setInertiaFromDensity(double density)
Causes the inertia to be automatically computed from the mesh volume
and a given density.
|
void |
setInertiaFromMass(double mass)
Causes the inertia to be automatically computed from the mesh volume
and a given mass (with the density computed by dividing the mass
by the mesh volume).
|
void |
setInertiaMethod(RigidBody.InertiaMethod method)
Sets the
InertiaMethod method used to
determine the inertia for this RigidBody. |
void |
setMass(double mass)
Sets the mass for the mesh.
|
void |
setMesh(PolygonalMesh mesh,
java.lang.String fileName,
AffineTransform3dBase X)
Sets a mesh for this body.
|
void |
setSelected(boolean selected)
Selects or deselects this component.
|
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
void |
updateNameMap(java.lang.String newName,
java.lang.String oldName,
ModelComponent comp) |
addConnector, addEffectiveInertia, addEffectivePointMass, allowCollision, applyGravity, centerPoseOnCenterOfMass, containsContactMaster, createBox, createBox, createCylinder, createEllipsoid, createFromMesh, createFromMesh, createFromMesh, createFromMesh, createIcosahedralSphere, createRenderProps, createSphere, extrapolatePose, getAllPropertyInfo, getCenterOfMass, getCenterOfMass, getCollidable, getCollidableAncestor, getCollidableIndex, getCollisionMesh, getConnectors, getCopyReferences, getDensity, getDensityRange, getDistanceGrid, getDistanceGridMaxRes, getDistanceGridOBB, getDistanceGridRenderRanges, getDistanceGridRenderRangesRange, getDistanceGridRes, getDistanceSurfaceIso, getEffectiveInertia, getEffectiveMass, getEffectiveMassForces, getEffectiveMassForces, getFileTransform, getFrameMarkers, getInertia, getInertiaMethod, getInverseMass, getMass, getMass, getMass, getMassRange, getMeshFileName, getMeshFileTransform, getRenderDistanceGrid, getRenderDistanceSurface, getRotationalInertia, getRotationalInertia, getSurfaceMesh, getVertexMasters, hasDistanceGrid, isDeformable, isDuplicatable, isFileTransformRigid, isFreeBody, isMassConstant, isMeshModfied, mulInverseEffectiveMass, mulInverseEffectiveMass, removeConnector, render, resetEffectiveMass, scaleMass, scaleMesh, scaleMesh, setCenterOfMass, setCollidable, setCollidableIndex, setDistanceGridMaxRes, setDistanceGridOBB, setDistanceGridRenderRanges, setDistanceGridRes, setDistanceSurfaceIso, setDynamic, setMesh, setMesh, setMeshFileName, setPose, setRenderDistanceGrid, setRenderDistanceSurface, setRotationalInertia, setSurfaceMesh, setSurfaceMesh, updateAttachmentPosStates, writeaddExternalForce, addForce, addPointForce, addPointForce, addPointMass, addPosImpulse, addPosJacobian, addScaledExternalForce, addSolveBlock, addSolveBlocks, addTargetJacobian, addToPointVelocity, addVelJacobian, applyExternalForces, applyForces, computeAppliedWrench, computeLocalPointForceJacobian, computePointCoriolis, computePointLocation, computePointPosition, computePointVelocity, computePointVelocity, computePointVelocity, computeWorldPointForceJacobian, createFrameAttachment, createMassBlock, createPointAttachment, getAxisLength, getBodyForce, getBodyVelocity, getBodyVelState, getExternalForce, getForce, getForce, getForce, getFrameDamping, getFrameDampingMode, getJacobianType, getMoment, getOrientation, getOrientation, getPosDerivative, getPose, getPose, getPosition, getPosState, getPosStateSize, getRotaryDamping, getRotaryDampingMode, getRotation, getSelection, getTargetActivity, getTargetOrientation, getTargetPos, getTargetPose, getTargetPosition, getTargetVel, getTargetVelocity, getTraceablePositionProperty, getTraceables, getTransForce, getVelocity, getVelocity, getVelState, getVelStateSize, getWorldVelState, resetTargets, setAxisLength, setBodyVelocity, setContactConstraint, setExternalForce, setForce, setForce, setFrameDamping, setFrameDampingMode, setOrientation, setPose, setPosition, setPosState, setRotaryDamping, setRotaryDampingMode, setRotation, setState, setTargetActivity, setTargetOrientation, setTargetPos, setTargetPose, setTargetPosition, setTargetVel, setTargetVelocity, setVelocity, setVelocity, setVelState, subPointForce, subPointForce, transformPose, velocityLimitExceeded, zeroExternalForces, zeroForcesaddConstrainer, addMasterAttachment, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, isActive, isAttached, isControllable, isDynamic, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setSolveIndex, transformGeometrygetRenderHints, getRenderProps, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, updateReferencesequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitconnectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, isFixed, isMarked, isSelected, notifyParentOfChange, setFixed, setMarked, setName, setNumber, setParent, updateReferencesgetAllPropertyInfo, getPropertyisWritable, writetransformPosecreateFrameAttachmentcreatePointAttachmentaddConstrainer, addMasterAttachment, checkFlag, clearFlag, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, isActive, isAttached, isControllable, isDynamic, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setFlag, setSolveIndextransformGeometrypublic RigidCompositeBody()
public RigidCompositeBody(java.lang.String name)
public PolygonalMesh getMesh()
public MeshComponentList<RigidMeshComp> getMeshComps()
public RigidMeshComp getMeshComp(java.lang.String name)
public RigidMeshComp addMesh(MeshBase mesh)
mesh - Instance of MeshBasepublic RigidMeshComp addMesh(MeshBase mesh, boolean physical)
mesh - Instance of MeshBasephysical - true if to be used for mass/inertia calculationspublic RigidMeshComp addMesh(MeshBase mesh, java.lang.String fileName, AffineTransform3dBase Xh, boolean physical)
mesh - Instance of MeshBasefileName - name of file (can be null)Xh - transform associated with meshphysical - if true, this mesh is used for computing mass and inertiapublic void addMeshComp(RigidMeshComp mc)
public int numMeshComps()
public boolean containsMeshComp(RigidMeshComp mc)
public void setInertiaMethod(RigidBody.InertiaMethod method)
InertiaMethod method used to
determine the inertia for this RigidBody.setInertiaMethod in class RigidBodymethod - inertia method for this RigidBodyRigidBody.setInertia(maspack.spatialmotion.SpatialInertia),
RigidBody.setInertiaFromDensity(double),
RigidBody.setInertiaFromMass(double)public void setInertia(SpatialInertia M)
getDensity) to be undefined).setInertia in class RigidBodypublic void setInertia(double m,
SymmetricMatrix3d J)
getDensity) to be
undefined).setInertia in class RigidBodypublic void setInertia(double m,
SymmetricMatrix3d J,
Point3d com)
getDensity) to be undefined).setInertia in class RigidBodypublic void setInertia(double m,
double Jxx,
double Jyy,
double Jzz)
getDensity) to be
undefined).setInertia in class RigidBodypublic void setInertiaFromDensity(double density)
null then
the inertia remains unchanged. Subsequent (non-null) changes
to the mesh will cause the inertia to be recomputed.
The inertia method is set to
Density.setInertiaFromDensity in class RigidBodydensity - desired uniform densitypublic void setInertiaFromMass(double mass)
null the mass
of the inertia is updated but the otherwise the inertia and density
are left unchanged. Subsequent (non-null) changes
to the mesh will cause the inertia to be recomputed.
The inertia method is set to Mass.setInertiaFromMass in class RigidBodymass - desired body masspublic double computeVolume()
computeVolume in class RigidBodypublic void setDensity(double density)
Density or
Mass, the other components of
the spatial inertia will also be updated.setDensity in class RigidBodydensity - new density valuepublic void setMass(double mass)
public boolean removeMeshComp(RigidMeshComp mc)
public RigidMeshComp removeMeshComp(java.lang.String name)
public void setMesh(PolygonalMesh mesh, java.lang.String fileName, AffineTransform3dBase X)
RigidBodygetDensity returns a non-negative value), then the
spatial inertia is automatically calculated from the mesh and the uniform
density.public void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class RigidBodylist - list of objects to be renderedpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometrycontext any transformable components which should be
transformed as the same time as this component. This will generally
include descendant components, and may also include other components to
which this component is connected in some way.
This method is generally called from with the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of a
TransformGeometryContext.
addTransformableDependencies in interface TransformableGeometryaddTransformableDependencies in class Framecontext - context information, to which the dependent components
are added.flags - specifies conditions associated with the transformationpublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometrygtr to transform its individual attributes. The
context argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING and
TransformableGeometry.TG_ARTICULATED.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int) to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase) for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryActions. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int).
TransformGeometryContext provides a number of
static convenience transform methods
which take care of building the context and calling
apply() for a specified set of components.
This method should not
generally call transformGeometry() for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int).
transformGeometry in interface TransformableGeometrytransformGeometry in class RigidBodygtr - transformer implementing the transformcontext - context information, including what other components
are being transformedflags - specifies conditions associated with the transformationpublic void scaleDistance(double s)
ScalableUnitsscaleDistance in interface ScalableUnitsscaleDistance in class RigidBodys - scaling factorpublic void updateNameMap(java.lang.String newName,
java.lang.String oldName,
ModelComponent comp)
updateNameMap in interface CompositeComponentpublic ModelComponent findComponent(java.lang.String path)
findComponent in interface CompositeComponentpath - path leading to the sub-componentpublic ModelComponent get(java.lang.String nameOrNumber)
get in interface CompositeComponentnameOrNumber - name or number of the sub-componentpublic ModelComponent get(int idx)
get in interface CompositeComponentget in interface IndexedComponentListidx - index of the sub-componentpublic ModelComponent getByNumber(int num)
getByNumber in interface CompositeComponentnum - number of the sub-componentpublic int getNumberLimit()
getNumberLimit in interface CompositeComponentpublic int indexOf(ModelComponent comp)
indexOf in interface CompositeComponentcomp - component whose index is requestedpublic int numComponents()
numComponents in interface CompositeComponentnumComponents in interface IndexedComponentListpublic void componentChanged(ComponentChangeEvent e)
This method should propagate the notification up the component hierarchy
by calling notifyParentOfChange.
componentChanged in interface ComponentChangeListenercomponentChanged in interface CompositeComponente - optional argument giving specific information about the changepublic void scan(ReaderTokenizer rtok, java.lang.Object ref) throws java.io.IOException
ModelComponentBasewrite.scan in interface ModelComponentscan in interface Scannablescan in class RigidBodyrtok - Tokenizer from which to scan the elementref - optional reference object which can be used for resolving references to
other objectsjava.io.IOException - if an I/O or formatting error occuredpublic void postscan(java.util.Deque<ScanToken> tokens, CompositeComponent ancestor) throws java.io.IOException
ModelComponentscan() method and stored in the token queue.
The most common use of this method is to resolve the paths
of component references, which may not have been created
at the time of the initial scan() call.postscan in interface ModelComponentpostscan in class ModelComponentBasetokens - token information that was stored during
scan().ancestor - ancestor component with respect to which
reference component paths are defined.java.io.IOException - if an error is encountered (such as a reference to a
non-existent component)public java.util.Iterator<? extends HierarchyNode> getChildren()
getChildren in interface HierarchyNodegetChildren in class ModelComponentBasepublic boolean hasChildren()
hasChildren in interface HierarchyNodehasChildren in class ModelComponentBasepublic void setSelected(boolean selected)
ModelComponentBasesetSelected in interface ModelComponentsetSelected in class ModelComponentBaseselected - if true, this component is selectedpublic CompositeComponent.NavpanelDisplay getNavpanelDisplay()
getNavpanelDisplay in interface CompositeComponentpublic void setDisplayMode(CompositeComponent.NavpanelDisplay mode)
NORMAL.mode - new display modepublic boolean hierarchyContainsReferences()
In particular, this means that one does not need to search outside the hierarchy when looking for dependencies.
hierarchyContainsReferences in interface CompositeComponentpublic RigidCompositeBody copy(int flags, java.util.Map<ModelComponent,ModelComponent> copyMap)
CopyableComponentCOPY_REFERENCES
is set in flags, then any component referenced
by this component should itself be set to a copy. This
should be done first checking copyMap for an
existing copy of the referenced component. If there is no existing
copy, then a copy should be created by calling copy
recursively and adding the new copy to copyMap.copy in interface CopyableComponentcopy in class RigidBodyflags - flags to control the copyingcopyMap - map to possible existing instances of referenced
componentspublic boolean hasState()
DynamicComponentBasehasState in interface ModelComponenthasState in class DynamicComponentBasetrue if this component has statepublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderableupdateBounds in interface IsRenderableupdateBounds in class RigidBodypmin - minimum pointpmax - maximum pointpublic int numSurfaceMeshes()
HasSurfaceMeshHasSurfaceMesh.getSurfaceMesh()
returns null, then this method should return 0.numSurfaceMeshes in interface HasSurfaceMeshnumSurfaceMeshes in class RigidBodypublic PolygonalMesh[] getSurfaceMeshes()
HasSurfaceMeshHasSurfaceMesh.getSurfaceMesh() returns null, then a
zero-length array should be returned.getSurfaceMeshes in interface HasSurfaceMeshgetSurfaceMeshes in class RigidBodypublic boolean isCompound()
CollidableisCompound in interface CollidableisCompound in class RigidBodytrue if this collidable has sub-collidables