public class RigidCompositeBody extends RigidBody implements CompositeComponent
RigidBody.DistanceSurfaceRendering, RigidBody.InertiaMethod
CompositeComponent.NavpanelDisplay
ModelComponent.NavpanelVisibility
Collidable.Collidability, Collidable.Group
dynamicVelInWorldCoords, myRenderFrame
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
All, AllBodies, Deformable, Rigid, Self
COPY_REFERENCES
TG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATING
TRANSPARENT, TWO_DIMENSIONAL
Constructor and Description |
---|
RigidCompositeBody() |
RigidCompositeBody(java.lang.String name) |
Modifier and Type | Method and Description |
---|---|
RigidMeshComp |
addMesh(MeshBase mesh)
Adds a mesh to this object.
|
RigidMeshComp |
addMesh(MeshBase mesh,
boolean physical)
Adds a mesh to this object.
|
RigidMeshComp |
addMesh(MeshBase mesh,
java.lang.String fileName,
AffineTransform3dBase Xh,
boolean physical)
Adds a mesh to this object
|
void |
addMeshComp(RigidMeshComp mc)
Explicitly adds a mesh component.
|
void |
addTransformableDependencies(TransformGeometryContext context,
int flags)
Adds to
context any transformable components which should be
transformed as the same time as this component. |
void |
componentChanged(ComponentChangeEvent e)
Notifies this composite component that a change has occured within one or
more of its descendants.
|
double |
computeVolume() |
boolean |
containsMeshComp(RigidMeshComp mc)
Checks if this object contains a particular geometry
|
RigidCompositeBody |
copy(int flags,
java.util.Map<ModelComponent,ModelComponent> copyMap)
Create a copy of this component.
|
ModelComponent |
findComponent(java.lang.String path)
Recursively searches for a sub-component of this ModelComponent,
identified by a path of component names.
|
ModelComponent |
get(int idx)
Returns a specific sub-component of this ModelComponent, identified by
index.
|
ModelComponent |
get(java.lang.String nameOrNumber)
Returns a specific sub-component of this ModelComponent, identified by
name or string representation of the sub-component's number
|
ModelComponent |
getByNumber(int num)
Returns a specific sub-component of this ModelComponent, identified by
number.
|
java.util.Iterator<? extends HierarchyNode> |
getChildren() |
PolygonalMesh |
getMesh()
returns the first available PolygonalMesh, for compatibility with RigidBody
|
RigidMeshComp |
getMeshComp(java.lang.String name) |
MeshComponentList<RigidMeshComp> |
getMeshComps() |
CompositeComponent.NavpanelDisplay |
getNavpanelDisplay()
Returns the DisplayMode for this component.
|
int |
getNumberLimit()
Returns the current upper limit for numbers among all sub-components in
this composite.
|
PolygonalMesh[] |
getSurfaceMeshes()
Returns an array listing all the (non-null) surface meshes associated
with this component, or a zero-length array if there are none.
|
boolean |
hasChildren() |
boolean |
hasState()
Queries if this component has state.
|
boolean |
hierarchyContainsReferences()
Returns true if the component hierarchy formed by this component and its
descendents is closed with respect to references.
|
int |
indexOf(ModelComponent comp)
Returns the index of a specified sub-component, or -1 if that the
component is not present.
|
boolean |
isCompound()
Queries whether or not this collidable has sub-collidables.
|
int |
numComponents()
Returns the number of components in this CompositeComponent.
|
int |
numMeshComps()
Number of meshes associated with this object
|
int |
numSurfaceMeshes()
Returns the number of surfaces meshes associated with this
component, or 0 if no meshes exist.
|
void |
postscan(java.util.Deque<ScanToken> tokens,
CompositeComponent ancestor)
Performs any required post-scanning for this component.
|
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
boolean |
removeMeshComp(RigidMeshComp mc) |
RigidMeshComp |
removeMeshComp(java.lang.String name) |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scan(ReaderTokenizer rtok,
java.lang.Object ref)
Scans this element from a ReaderTokenizer.
|
void |
setDensity(double density)
Sets the density for the mesh, which is defined at the mass divided
by the mesh volume.
|
void |
setDisplayMode(CompositeComponent.NavpanelDisplay mode)
Sets the display mode for this component.
|
void |
setInertia(double m,
double Jxx,
double Jyy,
double Jzz)
Explicitly sets the mass and rotational inertia of this body.
|
void |
setInertia(double m,
SymmetricMatrix3d J)
Explicitly sets the mass and rotational inertia of this body.
|
void |
setInertia(double m,
SymmetricMatrix3d J,
Point3d com)
Explicitly sets the mass, rotational inertia, and center of mass of this
body.
|
void |
setInertia(SpatialInertia M)
Explicitly sets the spatial inertia of this body.
|
void |
setInertiaFromDensity(double density)
Causes the inertia to be automatically computed from the mesh volume
and a given density.
|
void |
setInertiaFromMass(double mass)
Causes the inertia to be automatically computed from the mesh volume
and a given mass (with the density computed by dividing the mass
by the mesh volume).
|
void |
setInertiaMethod(RigidBody.InertiaMethod method)
Sets the
InertiaMethod method used to
determine the inertia for this RigidBody. |
void |
setMass(double mass)
Sets the mass for the mesh.
|
void |
setMesh(PolygonalMesh mesh,
java.lang.String fileName,
AffineTransform3dBase X)
Sets a mesh for this body.
|
void |
setSelected(boolean selected)
Selects or deselects this component.
|
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
void |
updateNameMap(java.lang.String newName,
java.lang.String oldName,
ModelComponent comp) |
addConnector, addEffectiveInertia, addEffectivePointMass, allowCollision, applyGravity, centerPoseOnCenterOfMass, containsContactMaster, createBox, createBox, createCylinder, createEllipsoid, createFromMesh, createFromMesh, createFromMesh, createFromMesh, createIcosahedralSphere, createRenderProps, createSphere, extrapolatePose, getAllPropertyInfo, getCenterOfMass, getCenterOfMass, getCollidable, getCollidableAncestor, getCollidableIndex, getCollisionMesh, getConnectors, getCopyReferences, getDensity, getDensityRange, getDistanceGrid, getDistanceGridMaxRes, getDistanceGridOBB, getDistanceGridRenderRanges, getDistanceGridRenderRangesRange, getDistanceGridRes, getDistanceSurfaceIso, getEffectiveInertia, getEffectiveMass, getEffectiveMassForces, getEffectiveMassForces, getFileTransform, getFrameMarkers, getInertia, getInertiaMethod, getInverseMass, getMass, getMass, getMass, getMassRange, getMeshFileName, getMeshFileTransform, getRenderDistanceGrid, getRenderDistanceSurface, getRotationalInertia, getRotationalInertia, getSurfaceMesh, getVertexMasters, hasDistanceGrid, isDeformable, isDuplicatable, isFileTransformRigid, isFreeBody, isMassConstant, isMeshModfied, mulInverseEffectiveMass, mulInverseEffectiveMass, removeConnector, render, resetEffectiveMass, scaleMass, scaleMesh, scaleMesh, setCenterOfMass, setCollidable, setCollidableIndex, setDistanceGridMaxRes, setDistanceGridOBB, setDistanceGridRenderRanges, setDistanceGridRes, setDistanceSurfaceIso, setDynamic, setMesh, setMesh, setMeshFileName, setPose, setRenderDistanceGrid, setRenderDistanceSurface, setRotationalInertia, setSurfaceMesh, setSurfaceMesh, updateAttachmentPosStates, write
addExternalForce, addForce, addPointForce, addPointForce, addPointMass, addPosImpulse, addPosJacobian, addScaledExternalForce, addSolveBlock, addSolveBlocks, addTargetJacobian, addToPointVelocity, addVelJacobian, applyExternalForces, applyForces, computeAppliedWrench, computeLocalPointForceJacobian, computePointCoriolis, computePointLocation, computePointPosition, computePointVelocity, computePointVelocity, computePointVelocity, computeWorldPointForceJacobian, createFrameAttachment, createMassBlock, createPointAttachment, getAxisLength, getBodyForce, getBodyVelocity, getBodyVelState, getExternalForce, getForce, getForce, getForce, getFrameDamping, getFrameDampingMode, getJacobianType, getMoment, getOrientation, getOrientation, getPosDerivative, getPose, getPose, getPosition, getPosState, getPosStateSize, getRotaryDamping, getRotaryDampingMode, getRotation, getSelection, getTargetActivity, getTargetOrientation, getTargetPos, getTargetPose, getTargetPosition, getTargetVel, getTargetVelocity, getTraceablePositionProperty, getTraceables, getTransForce, getVelocity, getVelocity, getVelState, getVelStateSize, getWorldVelState, resetTargets, setAxisLength, setBodyVelocity, setContactConstraint, setExternalForce, setForce, setForce, setFrameDamping, setFrameDampingMode, setOrientation, setPose, setPosition, setPosState, setRotaryDamping, setRotaryDampingMode, setRotation, setState, setTargetActivity, setTargetOrientation, setTargetPos, setTargetPose, setTargetPosition, setTargetVel, setTargetVelocity, setVelocity, setVelocity, setVelState, subPointForce, subPointForce, transformPose, velocityLimitExceeded, zeroExternalForces, zeroForces
addConstrainer, addMasterAttachment, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, isActive, isAttached, isControllable, isDynamic, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setSolveIndex, transformGeometry
getRenderHints, getRenderProps, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, connectToHierarchy, createTempFlag, disconnectFromHierarchy, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, updateReferences
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
connectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, isFixed, isMarked, isSelected, notifyParentOfChange, setFixed, setMarked, setName, setNumber, setParent, updateReferences
getAllPropertyInfo, getProperty
isWritable, write
transformPose
createFrameAttachment
createPointAttachment
addConstrainer, addMasterAttachment, checkFlag, clearFlag, getAttachment, getConstrainers, getMasterAttachments, getSolveIndex, isActive, isAttached, isControllable, isDynamic, isParametric, removeConstrainer, removeMasterAttachment, setAttached, setFlag, setSolveIndex
transformGeometry
public RigidCompositeBody()
public RigidCompositeBody(java.lang.String name)
public PolygonalMesh getMesh()
public MeshComponentList<RigidMeshComp> getMeshComps()
public RigidMeshComp getMeshComp(java.lang.String name)
public RigidMeshComp addMesh(MeshBase mesh)
mesh
- Instance of MeshBasepublic RigidMeshComp addMesh(MeshBase mesh, boolean physical)
mesh
- Instance of MeshBasephysical
- true if to be used for mass/inertia calculationspublic RigidMeshComp addMesh(MeshBase mesh, java.lang.String fileName, AffineTransform3dBase Xh, boolean physical)
mesh
- Instance of MeshBasefileName
- name of file (can be null)Xh
- transform associated with meshphysical
- if true, this mesh is used for computing mass and inertiapublic void addMeshComp(RigidMeshComp mc)
public int numMeshComps()
public boolean containsMeshComp(RigidMeshComp mc)
public void setInertiaMethod(RigidBody.InertiaMethod method)
InertiaMethod
method used to
determine the inertia for this RigidBody.setInertiaMethod
in class RigidBody
method
- inertia method for this RigidBodyRigidBody.setInertia(maspack.spatialmotion.SpatialInertia)
,
RigidBody.setInertiaFromDensity(double)
,
RigidBody.setInertiaFromMass(double)
public void setInertia(SpatialInertia M)
getDensity
) to be undefined).setInertia
in class RigidBody
public void setInertia(double m, SymmetricMatrix3d J)
getDensity
) to be
undefined).setInertia
in class RigidBody
public void setInertia(double m, SymmetricMatrix3d J, Point3d com)
getDensity
) to be undefined).setInertia
in class RigidBody
public void setInertia(double m, double Jxx, double Jyy, double Jzz)
getDensity
) to be
undefined).setInertia
in class RigidBody
public void setInertiaFromDensity(double density)
null
then
the inertia remains unchanged. Subsequent (non-null
) changes
to the mesh will cause the inertia to be recomputed.
The inertia method is set to
Density
.setInertiaFromDensity
in class RigidBody
density
- desired uniform densitypublic void setInertiaFromMass(double mass)
null
the mass
of the inertia is updated but the otherwise the inertia and density
are left unchanged. Subsequent (non-null
) changes
to the mesh will cause the inertia to be recomputed.
The inertia method is set to Mass
.setInertiaFromMass
in class RigidBody
mass
- desired body masspublic double computeVolume()
computeVolume
in class RigidBody
public void setDensity(double density)
Density
or
Mass
, the other components of
the spatial inertia will also be updated.setDensity
in class RigidBody
density
- new density valuepublic void setMass(double mass)
public boolean removeMeshComp(RigidMeshComp mc)
public RigidMeshComp removeMeshComp(java.lang.String name)
public void setMesh(PolygonalMesh mesh, java.lang.String fileName, AffineTransform3dBase X)
RigidBody
getDensity
returns a non-negative value), then the
spatial inertia is automatically calculated from the mesh and the uniform
density.public void prerender(RenderList list)
IsRenderable
list.addIfVisible (obj);
for each of the objects in question.prerender
in interface IsRenderable
prerender
in class RigidBody
list
- list of objects to be renderedpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometry
context
any transformable components which should be
transformed as the same time as this component. This will generally
include descendant components, and may also include other components to
which this component is connected in some way.
This method is generally called from with the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of a
TransformGeometryContext
.
addTransformableDependencies
in interface TransformableGeometry
addTransformableDependencies
in class Frame
context
- context information, to which the dependent components
are added.flags
- specifies conditions associated with the transformationpublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometry
gtr
to transform its individual attributes. The
context
argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags
provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING
and
TransformableGeometry.TG_ARTICULATED
.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase)
for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryAction
s. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
.
TransformGeometryContext
provides a number of
static convenience transform
methods
which take care of building the context and calling
apply()
for a specified set of components.
This method should not
generally call transformGeometry()
for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
.
transformGeometry
in interface TransformableGeometry
transformGeometry
in class RigidBody
gtr
- transformer implementing the transformcontext
- context information, including what other components
are being transformedflags
- specifies conditions associated with the transformationpublic void scaleDistance(double s)
ScalableUnits
scaleDistance
in interface ScalableUnits
scaleDistance
in class RigidBody
s
- scaling factorpublic void updateNameMap(java.lang.String newName, java.lang.String oldName, ModelComponent comp)
updateNameMap
in interface CompositeComponent
public ModelComponent findComponent(java.lang.String path)
findComponent
in interface CompositeComponent
path
- path leading to the sub-componentpublic ModelComponent get(java.lang.String nameOrNumber)
get
in interface CompositeComponent
nameOrNumber
- name or number of the sub-componentpublic ModelComponent get(int idx)
get
in interface CompositeComponent
get
in interface IndexedComponentList
idx
- index of the sub-componentpublic ModelComponent getByNumber(int num)
getByNumber
in interface CompositeComponent
num
- number of the sub-componentpublic int getNumberLimit()
getNumberLimit
in interface CompositeComponent
public int indexOf(ModelComponent comp)
indexOf
in interface CompositeComponent
comp
- component whose index is requestedpublic int numComponents()
numComponents
in interface CompositeComponent
numComponents
in interface IndexedComponentList
public void componentChanged(ComponentChangeEvent e)
This method should propagate the notification up the component hierarchy
by calling notifyParentOfChange
.
componentChanged
in interface ComponentChangeListener
componentChanged
in interface CompositeComponent
e
- optional argument giving specific information about the changepublic void scan(ReaderTokenizer rtok, java.lang.Object ref) throws java.io.IOException
ModelComponentBase
write
.scan
in interface ModelComponent
scan
in interface Scannable
scan
in class RigidBody
rtok
- Tokenizer from which to scan the elementref
- optional reference object which can be used for resolving references to
other objectsjava.io.IOException
- if an I/O or formatting error occuredpublic void postscan(java.util.Deque<ScanToken> tokens, CompositeComponent ancestor) throws java.io.IOException
ModelComponent
scan()
method and stored in the token queue.
The most common use of this method is to resolve the paths
of component references, which may not have been created
at the time of the initial scan()
call.postscan
in interface ModelComponent
postscan
in class ModelComponentBase
tokens
- token information that was stored during
scan()
.ancestor
- ancestor component with respect to which
reference component paths are defined.java.io.IOException
- if an error is encountered (such as a reference to a
non-existent component)public java.util.Iterator<? extends HierarchyNode> getChildren()
getChildren
in interface HierarchyNode
getChildren
in class ModelComponentBase
public boolean hasChildren()
hasChildren
in interface HierarchyNode
hasChildren
in class ModelComponentBase
public void setSelected(boolean selected)
ModelComponentBase
setSelected
in interface ModelComponent
setSelected
in class ModelComponentBase
selected
- if true, this component is selectedpublic CompositeComponent.NavpanelDisplay getNavpanelDisplay()
getNavpanelDisplay
in interface CompositeComponent
public void setDisplayMode(CompositeComponent.NavpanelDisplay mode)
NORMAL
.mode
- new display modepublic boolean hierarchyContainsReferences()
In particular, this means that one does not need to search outside the hierarchy when looking for dependencies.
hierarchyContainsReferences
in interface CompositeComponent
public RigidCompositeBody copy(int flags, java.util.Map<ModelComponent,ModelComponent> copyMap)
CopyableComponent
COPY_REFERENCES
is set in flags
, then any component referenced
by this component should itself be set to a copy. This
should be done first checking copyMap
for an
existing copy of the referenced component. If there is no existing
copy, then a copy should be created by calling copy
recursively and adding the new copy to copyMap
.copy
in interface CopyableComponent
copy
in class RigidBody
flags
- flags to control the copyingcopyMap
- map to possible existing instances of referenced
componentspublic boolean hasState()
DynamicComponentBase
hasState
in interface ModelComponent
hasState
in class DynamicComponentBase
true
if this component has statepublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderable
updateBounds
in interface IsRenderable
updateBounds
in class RigidBody
pmin
- minimum pointpmax
- maximum pointpublic int numSurfaceMeshes()
HasSurfaceMesh
HasSurfaceMesh.getSurfaceMesh()
returns null
, then this method should return 0.numSurfaceMeshes
in interface HasSurfaceMesh
numSurfaceMeshes
in class RigidBody
public PolygonalMesh[] getSurfaceMeshes()
HasSurfaceMesh
HasSurfaceMesh.getSurfaceMesh()
returns null
, then a
zero-length array should be returned.getSurfaceMeshes
in interface HasSurfaceMesh
getSurfaceMeshes
in class RigidBody
public boolean isCompound()
Collidable
isCompound
in interface Collidable
isCompound
in class RigidBody
true
if this collidable has sub-collidables