public class RevoluteJoint extends JointBase implements CopyableComponent
ModelComponent.NavpanelVisibility
HasAuxState.StateContext
Modifier and Type | Field and Description |
---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
COPY_REFERENCES
TG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATING
TRANSPARENT, TWO_DIMENSIONAL
Constructor and Description |
---|
RevoluteJoint() |
RevoluteJoint(ConnectableBody bodyA,
ConnectableBody bodyB,
RigidTransform3d TCW) |
RevoluteJoint(ConnectableBody bodyA,
RigidTransform3d TCW) |
RevoluteJoint(RigidBody bodyA,
RigidTransform3d TCA,
RigidBody bodyB,
RigidTransform3d XDB) |
RevoluteJoint(RigidBody bodyA,
RigidTransform3d TCA,
RigidTransform3d TDW) |
Modifier and Type | Method and Description |
---|---|
ModelComponent |
copy(int flags,
java.util.Map<ModelComponent,ModelComponent> copyMap)
Create a copy of this component.
|
RenderProps |
createRenderProps()
Factory method to create render properties appropriate to this object.
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
double |
getTheta() |
DoubleInterval |
getThetaRange() |
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer . |
boolean |
scanItem(ReaderTokenizer rtok,
java.util.Deque<ScanToken> tokens) |
void |
setDefaultValues()
Sets the attributes of this component to their default values.
|
void |
setMaxTheta(double max) |
void |
setMinTheta(double min) |
void |
setTheta(double theta) |
void |
setThetaRange(double min,
double max) |
void |
setThetaRange(DoubleInterval range) |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
getAxisLength, getDrawFrame, getDrawFrameC, getDrawFrameD, getPosition, getRenderFrame, prerender, scaleDistance, setAxisLength, setDrawFrame, setDrawFrameC, setDrawFrameD
addBilateralConstraints, addFrictionConstraints, addMasterBlocks, addTransformableDependencies, addUnilateralConstraints, advanceAuxState, connectToHierarchy, disconnectFromHierarchy, findAttachedBodies, getActivation, getAuxState, getBilateralConstraints, getBilateralForceInA, getBilateralForceInA, getBilateralImpulses, getBilateralInfo, getBilateralSizes, getBodyA, getBodyB, getBreakAccel, getBreakSpeed, getCompliance, getConstrainedComponents, getContactDistance, getCopyReferences, getCurrentTCW, getCurrentTCW, getCurrentTDW, getCurrentTDW, getCurrentTXW, getDamping, getHardReferences, getInitialAuxState, getLinearCompliance, getOtherBody, getPenetrationTol, getPenetrationTolMode, getPose, getRotaryCompliance, getUnilateralConstraints, getUnilateralForceInA, getUnilateralForceInA, getUnilateralImpulses, getUnilateralInfo, getUnilateralSizes, hasState, hasTranslation, hasUnilateralConstraints, isActive, isDuplicatable, isEnabled, maxFrictionConstraintSets, numBilateralConstraints, numBodies, numUnilateralConstraints, printConstraintInfo, scaleMass, setAuxState, setBilateralImpulses, setBodies, setBodies, setBodies, setBodies, setBreakAccel, setBreakSpeed, setCompliance, setContactDistance, setCurrentTCW, setCurrentTDW, setDamping, setEnabled, setLinearCompliance, setPenetrationTol, setPenetrationTolMode, setRotaryCompliance, setUnilateralImpulses, skipAuxState, transformGeometry, transformGeometry, updateBodyStates, updateConstraints, updateForBodyPositionChange, updateUnilateralConstraints, zeroImpulses
getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, getSoftReferences, hasChildren, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, updateReferences, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getCopyReferences, isDuplicatable
connectToHierarchy, disconnectFromHierarchy, getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, getSoftReferences, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected, updateReferences
getProperty
getChildren, hasChildren
isWritable, write
public static PropertyList myProps
public RevoluteJoint()
public RevoluteJoint(RigidBody bodyA, RigidTransform3d TCA, RigidBody bodyB, RigidTransform3d XDB)
public RevoluteJoint(RigidBody bodyA, RigidTransform3d TCA, RigidTransform3d TDW)
public RevoluteJoint(ConnectableBody bodyA, RigidTransform3d TCW)
public RevoluteJoint(ConnectableBody bodyA, ConnectableBody bodyB, RigidTransform3d TCW)
public double getTheta()
public void setTheta(double theta)
public DoubleInterval getThetaRange()
public void setThetaRange(DoubleInterval range)
public void setThetaRange(double min, double max)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class JointBase
public void setDefaultValues()
ModelComponentBase
setDefaultValues
in class JointBase
public RenderProps createRenderProps()
HasRenderProps
createRenderProps
in interface HasRenderProps
createRenderProps
in class JointBase
public void setMaxTheta(double max)
public void setMinTheta(double min)
public void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderable
updateBounds
in interface IsRenderable
updateBounds
in class JointBase
pmin
- minimum pointpmax
- maximum pointpublic void render(Renderer renderer, int flags)
IsRenderable
Renderer
.render
in interface IsRenderable
render
in class JointBase
renderer
- provides the functionality used to perform the rendering.flags
- flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT
and
Renderer.SORT_FACES
.public boolean scanItem(ReaderTokenizer rtok, java.util.Deque<ScanToken> tokens) throws java.io.IOException
java.io.IOException
public ModelComponent copy(int flags, java.util.Map<ModelComponent,ModelComponent> copyMap)
CopyableComponent
COPY_REFERENCES
is set in flags
, then any component referenced
by this component should itself be set to a copy. This
should be done first checking copyMap
for an
existing copy of the referenced component. If there is no existing
copy, then a copy should be created by calling copy
recursively and adding the new copy to copyMap
.copy
in interface CopyableComponent
copy
in class JointBase
flags
- flags to control the copyingcopyMap
- map to possible existing instances of referenced
components