public class PointSkinAttachment.ParticleConnection extends PointSkinAttachment.Connection
Modifier and Type | Field and Description |
---|---|
Particle |
myParticle |
myWeight
Constructor and Description |
---|
ParticleConnection(Particle particle,
double w) |
Modifier and Type | Method and Description |
---|---|
boolean |
accumulate(Vector3d pos,
Vector3d tmp)
Adds this connection's point value contribution to
pos . |
boolean |
addPointForce(Vector3d f) |
PointSkinAttachment.ParticleConnection |
copy() |
DynamicComponent |
getMaster()
Returns the master component associated with this connection.
|
getWeight, setWeight
public Particle myParticle
public ParticleConnection(Particle particle, double w)
public DynamicComponent getMaster()
PointSkinAttachment.Connection
getMaster
in class PointSkinAttachment.Connection
public boolean accumulate(Vector3d pos, Vector3d tmp)
PointSkinAttachment.Connection
pos
.
Not all connections implement this method; sometimes the calculation is
more complex. If this method does nothing, then it should return
false
.accumulate
in class PointSkinAttachment.Connection
pos
- accumulates point value contributiontmp
- temporary vector for optional usepublic boolean addPointForce(Vector3d f)
addPointForce
in class PointSkinAttachment.Connection
public PointSkinAttachment.ParticleConnection copy()
copy
in class PointSkinAttachment.Connection