public class MuscleElementDesc extends RenderableComponentBase implements AuxiliaryMaterial, ExcitationComponent, ScalableUnits, TransformableGeometry
ExcitationComponent.CombinationRuleModelComponent.NavpanelVisibility| Modifier and Type | Field and Description |
|---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNamesTG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATINGTRANSPARENT, TWO_DIMENSIONAL| Constructor and Description |
|---|
MuscleElementDesc() |
MuscleElementDesc(FemElement3d elem) |
MuscleElementDesc(FemElement3d elem,
Vector3d dir) |
| Modifier and Type | Method and Description |
|---|---|
void |
addExcitationSource(ExcitationComponent ex)
Adds a new excitation source to this Excitable, with an assumed gain of
1.
|
void |
addExcitationSource(ExcitationComponent ex,
double gain)
Adds a new excitation source to this Excitable with a specified gain.
|
void |
addTransformableDependencies(TransformGeometryContext context,
int flags)
Adds to
context any transformable components which should be
transformed as the same time as this component. |
void |
computeStress(SymmetricMatrix3d sigma,
SolidDeformation def,
IntegrationPoint3d pt,
IntegrationData3d dt,
FemMaterial baseMat) |
void |
computeTangent(Matrix6d D,
SymmetricMatrix3d stress,
SolidDeformation def,
IntegrationPoint3d pt,
IntegrationData3d dt,
FemMaterial baseMat) |
void |
connectToHierarchy()
Called by the system after this component is added to the
component hierarchy (i.e., when it is added as a child of another
CompositeComponent).
|
void |
disconnectFromHierarchy()
Called by the system after this component is removed from the component
hierarchy (i.e., when it is removed as a child of its parent).
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
ExcitationComponent.CombinationRule |
getCombinationRule()
Return the combination rule for excitations.
|
double |
getDefaultActivationWeight()
Returns the default weight that should be used when this excitation
component is being used for inverse actuation control.
|
Vector3d |
getDirection() |
Vector3d[] |
getDirections() |
FemElement3d |
getElement() |
double |
getExcitation()
Returns the primary excitation for this component.
|
double |
getExcitationGain(ExcitationComponent ex)
Gets the gain for an excitation source in this component.
|
Vector3d |
getMuscleDirection(int ipntIdx) |
Vector3d |
getMuscleDirection(IntegrationPoint3d pnt) |
MuscleMaterial |
getMuscleMaterial() |
double |
getNetExcitation()
Returns the net excitation for this Excitable.
|
void |
getSoftReferences(java.util.List<ModelComponent> refs)
Appends all soft references for this component to a list.
|
boolean |
hasSymmetricTangent() |
void |
initialize(double t)
Called from within the model's
initialize() method. |
void |
interpolateDirection(DelaunayInterpolator interp,
Vector3d[] restDirs) |
void |
interpolateIpntDirection(DelaunayInterpolator interp,
Vector3d[] restDirs) |
boolean |
isCorotated()
Deformation is computed by first removing a rotation component
(either explicit or computed from strain)
|
boolean |
isInvertible() |
boolean |
isLinear()
Linear stress/stiffness response to deformation, allows tangent
to be pre-computed and stored.
|
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
void |
printElementReference(java.io.PrintWriter pw,
CompositeComponent ancestor) |
boolean |
removeExcitationSource(ExcitationComponent ex)
Removes an excitation source from this Excitable.
|
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer. |
void |
render(Renderer renderer,
RenderProps props,
int flags) |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
boolean |
scanItem(ReaderTokenizer rtok,
java.util.Deque<ScanToken> tokens) |
void |
setCombinationRule(ExcitationComponent.CombinationRule rule)
Sets the rule for combining excitations.
|
void |
setDirection(Vector3d dir) |
void |
setDirections(Vector3d[] dirs)
Sets a list of directions for this MuscleElementDesc, one for each
integration point in the element.
|
void |
setElement(FemElement3d elem) |
void |
setExcitation(double a)
Sets the primary excitation for this component.
|
boolean |
setExcitationGain(ExcitationComponent ex,
double gain)
Sets the gain for an excitation source in this component.
|
void |
setMuscleMaterial(MuscleMaterial mat) |
void |
transformGeometry(AffineTransform3dBase X)
Applies an affine transformation to the geometry of this component.
|
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
void |
updateReferences(boolean undo,
java.util.Deque<java.lang.Object> undoInfo)
May be called by the system if any of the soft references for
this component are removed from the the component hierarchy.
|
void |
writeItems(java.io.PrintWriter pw,
NumberFormat fmt,
CompositeComponent ancestor) |
copy, createRenderProps, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderPropscheckFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, hasChildren, hasState, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, writeequals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetHardReferences, getName, getNavpanelVisibility, getNumber, getParent, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelectedgetPropertygetChildren, hasChildrenisWritable, writepublic static PropertyList myProps
public MuscleElementDesc()
public MuscleElementDesc(FemElement3d elem, Vector3d dir)
public MuscleElementDesc(FemElement3d elem)
public PropertyList getAllPropertyInfo()
HasPropertiesgetAllPropertyInfo in interface HasPropertiesgetAllPropertyInfo in class ModelComponentBasepublic void setDirection(Vector3d dir)
public Vector3d getDirection()
public void setDirections(Vector3d[] dirs)
setDirection(maspack.matrix.Vector3d). If a
particular direction is null, then no stress will be applied
at the corresponding integration point. Supplying a null
value for dirs will disable per-integration point
directions.public Vector3d[] getDirections()
public MuscleMaterial getMuscleMaterial()
public void setMuscleMaterial(MuscleMaterial mat)
public boolean isInvertible()
isInvertible in interface AuxiliaryMaterialpublic boolean isLinear()
AuxiliaryMaterialisLinear in interface AuxiliaryMaterialpublic boolean isCorotated()
AuxiliaryMaterialisCorotated in interface AuxiliaryMaterialpublic double getExcitation()
getExcitation in interface ExcitationComponentpublic void initialize(double t)
initialize() method.initialize in interface RequiresInitializet - initialization time (seconds)public void setExcitation(double a)
setExcitation in interface ExcitationComponenta - excitation valuepublic void setCombinationRule(ExcitationComponent.CombinationRule rule)
setCombinationRule in interface ExcitationComponentrule - rule for combining excitationspublic ExcitationComponent.CombinationRule getCombinationRule()
getCombinationRule in interface ExcitationComponentpublic void addExcitationSource(ExcitationComponent ex)
addExcitationSource in interface ExcitationComponentex - excitatation source to be addedpublic void addExcitationSource(ExcitationComponent ex, double gain)
addExcitationSource in interface ExcitationComponentex - excitatation source to be addedgain - gain for the sourcepublic boolean removeExcitationSource(ExcitationComponent ex)
removeExcitationSource in interface ExcitationComponentex - excitatation source to be removedpublic double getExcitationGain(ExcitationComponent ex)
getExcitationGain in interface ExcitationComponentex - excitatation source whose gain is to be queriedpublic boolean setExcitationGain(ExcitationComponent ex, double gain)
setExcitationGain in interface ExcitationComponentex - excitatation source whose gain is to be modifiedgain - new gain for the sourcepublic double getNetExcitation()
getNetExcitation in interface ExcitationComponentpublic void getSoftReferences(java.util.List<ModelComponent> refs)
updateReferences() method will
be called to update its internal reference information.getSoftReferences in interface ModelComponentgetSoftReferences in class ModelComponentBaserefs - list to which soft references are appendedpublic void updateReferences(boolean undo,
java.util.Deque<java.lang.Object> undoInfo)
undo equal to false,
this component should then examine its soft references and
use ComponentUtils.isConnected()
to determine which of them have been disconnected from the hierarchy.
Disconnected references should be removed, and sufficient information
should be appended to undoInfo to allow this update
to be undone if this method is called later with undo
equal to true. When undoing an update, the undo
information should be removed from the front of undoInfo.updateReferences in interface ModelComponentupdateReferences in class ModelComponentBaseundo - if true, indicates that the most
recent reference update should be undone, using the supplied
undo information.undoInfo - if undo is false, should be used
to store information allowing the reference update to be undone.
Otherwise, if undo is true, then this
supplied information to undo the most recent update.public double getDefaultActivationWeight()
getDefaultActivationWeight in interface ExcitationComponentpublic void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderableupdateBounds in interface IsRenderableupdateBounds in class RenderableComponentBasepmin - minimum pointpmax - maximum pointpublic void prerender(RenderList list)
IsRenderablelist.addIfVisible (obj);
for each of the objects in question.prerender in interface IsRenderableprerender in class RenderableComponentBaselist - list of objects to be renderedpublic void render(Renderer renderer, int flags)
IsRenderableRenderer.render in interface IsRenderablerender in class RenderableComponentBaserenderer - provides the functionality used to perform the rendering.flags - flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT and
Renderer.SORT_FACES.public void render(Renderer renderer, RenderProps props, int flags)
public void computeTangent(Matrix6d D, SymmetricMatrix3d stress, SolidDeformation def, IntegrationPoint3d pt, IntegrationData3d dt, FemMaterial baseMat)
computeTangent in interface AuxiliaryMaterialpublic void computeStress(SymmetricMatrix3d sigma, SolidDeformation def, IntegrationPoint3d pt, IntegrationData3d dt, FemMaterial baseMat)
computeStress in interface AuxiliaryMaterialpublic boolean hasSymmetricTangent()
hasSymmetricTangent in interface AuxiliaryMaterialpublic Vector3d getMuscleDirection(IntegrationPoint3d pnt)
public Vector3d getMuscleDirection(int ipntIdx)
public void interpolateDirection(DelaunayInterpolator interp, Vector3d[] restDirs)
public void interpolateIpntDirection(DelaunayInterpolator interp, Vector3d[] restDirs)
public FemElement3d getElement()
public void setElement(FemElement3d elem)
public void transformGeometry(AffineTransform3dBase X)
TransformableGeometryTransformGeometryContext.transform (this, X, 0);
transformGeometry in interface TransformableGeometryX - affine transformation to apply to the componentpublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometrygtr to transform its individual attributes. The
context argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING and
TransformableGeometry.TG_ARTICULATED.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int) to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase) for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryActions. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int).
TransformGeometryContext provides a number of
static convenience transform methods
which take care of building the context and calling
apply() for a specified set of components.
This method should not
generally call transformGeometry() for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int).
transformGeometry in interface TransformableGeometrygtr - transformer implementing the transformcontext - context information, including what other components
are being transformedflags - specifies conditions associated with the transformationpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometrycontext any transformable components which should be
transformed as the same time as this component. This will generally
include descendant components, and may also include other components to
which this component is connected in some way.
This method is generally called from with the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int) method of a
TransformGeometryContext.
addTransformableDependencies in interface TransformableGeometrycontext - context information, to which the dependent components
are added.flags - specifies conditions associated with the transformationpublic void scaleDistance(double s)
ScalableUnitsscaleDistance in interface ScalableUnitss - scaling factorpublic void scaleMass(double s)
ScalableUnitsscaleMass in interface ScalableUnitss - scaling factorpublic void connectToHierarchy()
ModelComponentBase
When this method is called, ModelComponent.getParent() will return
the new parent component; the system will have set this beforehand.
connectToHierarchy in interface ModelComponentconnectToHierarchy in class ModelComponentBasepublic void disconnectFromHierarchy()
ModelComponentBase When this
method is called, ModelComponent.getParent() will still return this original
parent component; the system will set this to null after.
disconnectFromHierarchy in interface ModelComponentdisconnectFromHierarchy in class ModelComponentBasepublic void printElementReference(java.io.PrintWriter pw,
CompositeComponent ancestor)
throws java.io.IOException
java.io.IOExceptionpublic boolean scanItem(ReaderTokenizer rtok, java.util.Deque<ScanToken> tokens) throws java.io.IOException
java.io.IOExceptionpublic void writeItems(java.io.PrintWriter pw,
NumberFormat fmt,
CompositeComponent ancestor)
throws java.io.IOException
java.io.IOException