public class MuscleElementDesc extends RenderableComponentBase implements AuxiliaryMaterial, ExcitationComponent, ScalableUnits, TransformableGeometry
ExcitationComponent.CombinationRule
ModelComponent.NavpanelVisibility
Modifier and Type | Field and Description |
---|---|
static PropertyList |
myProps |
enforceUniqueCompositeNames, enforceUniqueNames, myNumber, NULL_OBJ, useCompactPathNames
TG_ARTICULATED, TG_DRAGGER, TG_PRESERVE_ORIENTATION, TG_SIMULATING
TRANSPARENT, TWO_DIMENSIONAL
Constructor and Description |
---|
MuscleElementDesc() |
MuscleElementDesc(FemElement3d elem) |
MuscleElementDesc(FemElement3d elem,
Vector3d dir) |
Modifier and Type | Method and Description |
---|---|
void |
addExcitationSource(ExcitationComponent ex)
Adds a new excitation source to this Excitable, with an assumed gain of
1.
|
void |
addExcitationSource(ExcitationComponent ex,
double gain)
Adds a new excitation source to this Excitable with a specified gain.
|
void |
addTransformableDependencies(TransformGeometryContext context,
int flags)
Adds to
context any transformable components which should be
transformed as the same time as this component. |
void |
computeStress(SymmetricMatrix3d sigma,
SolidDeformation def,
IntegrationPoint3d pt,
IntegrationData3d dt,
FemMaterial baseMat) |
void |
computeTangent(Matrix6d D,
SymmetricMatrix3d stress,
SolidDeformation def,
IntegrationPoint3d pt,
IntegrationData3d dt,
FemMaterial baseMat) |
void |
connectToHierarchy()
Called by the system after this component is added to the
component hierarchy (i.e., when it is added as a child of another
CompositeComponent).
|
void |
disconnectFromHierarchy()
Called by the system after this component is removed from the component
hierarchy (i.e., when it is removed as a child of its parent).
|
PropertyList |
getAllPropertyInfo()
Returns a list giving static information about all properties exported by
this object.
|
ExcitationComponent.CombinationRule |
getCombinationRule()
Return the combination rule for excitations.
|
double |
getDefaultActivationWeight()
Returns the default weight that should be used when this excitation
component is being used for inverse actuation control.
|
Vector3d |
getDirection() |
Vector3d[] |
getDirections() |
FemElement3d |
getElement() |
double |
getExcitation()
Returns the primary excitation for this component.
|
double |
getExcitationGain(ExcitationComponent ex)
Gets the gain for an excitation source in this component.
|
Vector3d |
getMuscleDirection(int ipntIdx) |
Vector3d |
getMuscleDirection(IntegrationPoint3d pnt) |
MuscleMaterial |
getMuscleMaterial() |
double |
getNetExcitation()
Returns the net excitation for this Excitable.
|
void |
getSoftReferences(java.util.List<ModelComponent> refs)
Appends all soft references for this component to a list.
|
boolean |
hasSymmetricTangent() |
void |
initialize(double t)
Called from within the model's
initialize() method. |
void |
interpolateDirection(DelaunayInterpolator interp,
Vector3d[] restDirs) |
void |
interpolateIpntDirection(DelaunayInterpolator interp,
Vector3d[] restDirs) |
boolean |
isCorotated()
Deformation is computed by first removing a rotation component
(either explicit or computed from strain)
|
boolean |
isInvertible() |
boolean |
isLinear()
Linear stress/stiffness response to deformation, allows tangent
to be pre-computed and stored.
|
void |
prerender(RenderList list)
Called prior to rendering to allow this object to update the internal
state required for rendering (such as by caching rendering coordinates).
|
void |
printElementReference(java.io.PrintWriter pw,
CompositeComponent ancestor) |
boolean |
removeExcitationSource(ExcitationComponent ex)
Removes an excitation source from this Excitable.
|
void |
render(Renderer renderer,
int flags)
Render this object using the functionality of the supplied
Renderer . |
void |
render(Renderer renderer,
RenderProps props,
int flags) |
void |
scaleDistance(double s)
Scales all distance coordinates.
|
void |
scaleMass(double s)
Scales all mass units.
|
boolean |
scanItem(ReaderTokenizer rtok,
java.util.Deque<ScanToken> tokens) |
void |
setCombinationRule(ExcitationComponent.CombinationRule rule)
Sets the rule for combining excitations.
|
void |
setDirection(Vector3d dir) |
void |
setDirections(Vector3d[] dirs)
Sets a list of directions for this MuscleElementDesc, one for each
integration point in the element.
|
void |
setElement(FemElement3d elem) |
void |
setExcitation(double a)
Sets the primary excitation for this component.
|
boolean |
setExcitationGain(ExcitationComponent ex,
double gain)
Sets the gain for an excitation source in this component.
|
void |
setMuscleMaterial(MuscleMaterial mat) |
void |
transformGeometry(AffineTransform3dBase X)
Applies an affine transformation to the geometry of this component.
|
void |
transformGeometry(GeometryTransformer gtr,
TransformGeometryContext context,
int flags)
Transforms the geometry of this component, using the geometry transformer
gtr to transform its individual attributes. |
void |
updateBounds(Vector3d pmin,
Vector3d pmax)
Update the minimum and maximum points for this object.
|
void |
updateReferences(boolean undo,
java.util.Deque<java.lang.Object> undoInfo)
May be called by the system if any of the soft references for
this component are removed from the the component hierarchy.
|
void |
writeItems(java.io.PrintWriter pw,
NumberFormat fmt,
CompositeComponent ancestor) |
copy, createRenderProps, getRenderHints, getRenderProps, getSelection, isSelectable, numSelectionQueriesNeeded, setRenderProps, updateRenderProps
checkFlag, checkName, checkNameUniqueness, clearFlag, clone, createTempFlag, getChildren, getGrandParent, getHardReferences, getName, getNameRange, getNavpanelVisibility, getNavpanelVisibility, getNumber, getParent, getProperty, hasChildren, hasState, isConnectedToHierarchy, isFixed, isMarked, isSelected, isWritable, makeValidName, makeValidName, notifyParentOfChange, postscan, printReferences, recursivelyContained, recursivelyContains, removeTempFlag, scan, setFixed, setFlag, setMarked, setName, setNavpanelVisibility, setNavpanelVisibility, setNumber, setParent, setSelected, write
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getHardReferences, getName, getNavpanelVisibility, getNumber, getParent, hasState, isFixed, isMarked, isSelected, notifyParentOfChange, postscan, scan, setFixed, setMarked, setName, setNumber, setParent, setSelected
getProperty
getChildren, hasChildren
isWritable, write
public static PropertyList myProps
public MuscleElementDesc()
public MuscleElementDesc(FemElement3d elem, Vector3d dir)
public MuscleElementDesc(FemElement3d elem)
public PropertyList getAllPropertyInfo()
HasProperties
getAllPropertyInfo
in interface HasProperties
getAllPropertyInfo
in class ModelComponentBase
public void setDirection(Vector3d dir)
public Vector3d getDirection()
public void setDirections(Vector3d[] dirs)
setDirection(maspack.matrix.Vector3d)
. If a
particular direction is null
, then no stress will be applied
at the corresponding integration point. Supplying a null
value for dirs
will disable per-integration point
directions.public Vector3d[] getDirections()
public MuscleMaterial getMuscleMaterial()
public void setMuscleMaterial(MuscleMaterial mat)
public boolean isInvertible()
isInvertible
in interface AuxiliaryMaterial
public boolean isLinear()
AuxiliaryMaterial
isLinear
in interface AuxiliaryMaterial
public boolean isCorotated()
AuxiliaryMaterial
isCorotated
in interface AuxiliaryMaterial
public double getExcitation()
getExcitation
in interface ExcitationComponent
public void initialize(double t)
initialize()
method.initialize
in interface RequiresInitialize
t
- initialization time (seconds)public void setExcitation(double a)
setExcitation
in interface ExcitationComponent
a
- excitation valuepublic void setCombinationRule(ExcitationComponent.CombinationRule rule)
setCombinationRule
in interface ExcitationComponent
rule
- rule for combining excitationspublic ExcitationComponent.CombinationRule getCombinationRule()
getCombinationRule
in interface ExcitationComponent
public void addExcitationSource(ExcitationComponent ex)
addExcitationSource
in interface ExcitationComponent
ex
- excitatation source to be addedpublic void addExcitationSource(ExcitationComponent ex, double gain)
addExcitationSource
in interface ExcitationComponent
ex
- excitatation source to be addedgain
- gain for the sourcepublic boolean removeExcitationSource(ExcitationComponent ex)
removeExcitationSource
in interface ExcitationComponent
ex
- excitatation source to be removedpublic double getExcitationGain(ExcitationComponent ex)
getExcitationGain
in interface ExcitationComponent
ex
- excitatation source whose gain is to be queriedpublic boolean setExcitationGain(ExcitationComponent ex, double gain)
setExcitationGain
in interface ExcitationComponent
ex
- excitatation source whose gain is to be modifiedgain
- new gain for the sourcepublic double getNetExcitation()
getNetExcitation
in interface ExcitationComponent
public void getSoftReferences(java.util.List<ModelComponent> refs)
updateReferences()
method will
be called to update its internal reference information.getSoftReferences
in interface ModelComponent
getSoftReferences
in class ModelComponentBase
refs
- list to which soft references are appendedpublic void updateReferences(boolean undo, java.util.Deque<java.lang.Object> undoInfo)
undo
equal to false
,
this component should then examine its soft references and
use ComponentUtils.isConnected()
to determine which of them have been disconnected from the hierarchy.
Disconnected references should be removed, and sufficient information
should be appended to undoInfo
to allow this update
to be undone if this method is called later with undo
equal to true
. When undoing an update, the undo
information should be removed from the front of undoInfo
.updateReferences
in interface ModelComponent
updateReferences
in class ModelComponentBase
undo
- if true
, indicates that the most
recent reference update should be undone, using the supplied
undo information.undoInfo
- if undo
is false
, should be used
to store information allowing the reference update to be undone.
Otherwise, if undo
is true
, then this
supplied information to undo the most recent update.public double getDefaultActivationWeight()
getDefaultActivationWeight
in interface ExcitationComponent
public void updateBounds(Vector3d pmin, Vector3d pmax)
IsRenderable
updateBounds
in interface IsRenderable
updateBounds
in class RenderableComponentBase
pmin
- minimum pointpmax
- maximum pointpublic void prerender(RenderList list)
IsRenderable
list.addIfVisible (obj);
for each of the objects in question.prerender
in interface IsRenderable
prerender
in class RenderableComponentBase
list
- list of objects to be renderedpublic void render(Renderer renderer, int flags)
IsRenderable
Renderer
.render
in interface IsRenderable
render
in class RenderableComponentBase
renderer
- provides the functionality used to perform the rendering.flags
- flags that may be used to control different
aspects of the rendering. Flags are defined in Renderer
and currently include
Renderer.HIGHLIGHT
and
Renderer.SORT_FACES
.public void render(Renderer renderer, RenderProps props, int flags)
public void computeTangent(Matrix6d D, SymmetricMatrix3d stress, SolidDeformation def, IntegrationPoint3d pt, IntegrationData3d dt, FemMaterial baseMat)
computeTangent
in interface AuxiliaryMaterial
public void computeStress(SymmetricMatrix3d sigma, SolidDeformation def, IntegrationPoint3d pt, IntegrationData3d dt, FemMaterial baseMat)
computeStress
in interface AuxiliaryMaterial
public boolean hasSymmetricTangent()
hasSymmetricTangent
in interface AuxiliaryMaterial
public Vector3d getMuscleDirection(IntegrationPoint3d pnt)
public Vector3d getMuscleDirection(int ipntIdx)
public void interpolateDirection(DelaunayInterpolator interp, Vector3d[] restDirs)
public void interpolateIpntDirection(DelaunayInterpolator interp, Vector3d[] restDirs)
public FemElement3d getElement()
public void setElement(FemElement3d elem)
public void transformGeometry(AffineTransform3dBase X)
TransformableGeometry
TransformGeometryContext.transform (this, X, 0);
transformGeometry
in interface TransformableGeometry
X
- affine transformation to apply to the componentpublic void transformGeometry(GeometryTransformer gtr, TransformGeometryContext context, int flags)
TransformableGeometry
gtr
to transform its individual attributes. The
context
argument supplies information about what other
components are currently being transformed, and also allows the
requesting of update actions to be performed after all transform called
have completed. The context is also the usual entity that calls
this method, from within its TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method. The argument flags
provides flags to specify
various conditions associated with the the transformation.
At present, the available flags are TransformableGeometry.TG_SIMULATING
and
TransformableGeometry.TG_ARTICULATED
.
This method is not usually called directly by applications.
Instead, it is typically called from within the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of the context,
which takes care of the various operations needed for a
complete transform operation, including calling
TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
to collect other
components that should be transformed, calling
TransformableGeometry.transformGeometry(maspack.matrix.AffineTransform3dBase)
for each component, notifying
component parents that the geometry has changed, and calling
any requested TransformGeometryAction
s. More details
are given in the documentation for
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
.
TransformGeometryContext
provides a number of
static convenience transform
methods
which take care of building the context and calling
apply()
for a specified set of components.
This method should not
generally call transformGeometry()
for its descendant
components. Instead, descendants needing transformation should be
specified by adding them to the context in the method TransformableGeometry.addTransformableDependencies(artisynth.core.modelbase.TransformGeometryContext, int)
.
transformGeometry
in interface TransformableGeometry
gtr
- transformer implementing the transformcontext
- context information, including what other components
are being transformedflags
- specifies conditions associated with the transformationpublic void addTransformableDependencies(TransformGeometryContext context, int flags)
TransformableGeometry
context
any transformable components which should be
transformed as the same time as this component. This will generally
include descendant components, and may also include other components to
which this component is connected in some way.
This method is generally called from with the
TransformGeometryContext.apply(maspack.geometry.GeometryTransformer, int)
method of a
TransformGeometryContext
.
addTransformableDependencies
in interface TransformableGeometry
context
- context information, to which the dependent components
are added.flags
- specifies conditions associated with the transformationpublic void scaleDistance(double s)
ScalableUnits
scaleDistance
in interface ScalableUnits
s
- scaling factorpublic void scaleMass(double s)
ScalableUnits
scaleMass
in interface ScalableUnits
s
- scaling factorpublic void connectToHierarchy()
ModelComponentBase
When this method is called, ModelComponent.getParent()
will return
the new parent component; the system will have set this beforehand.
connectToHierarchy
in interface ModelComponent
connectToHierarchy
in class ModelComponentBase
public void disconnectFromHierarchy()
ModelComponentBase
When this
method is called, ModelComponent.getParent()
will still return this original
parent component; the system will set this to null
after.
disconnectFromHierarchy
in interface ModelComponent
disconnectFromHierarchy
in class ModelComponentBase
public void printElementReference(java.io.PrintWriter pw, CompositeComponent ancestor) throws java.io.IOException
java.io.IOException
public boolean scanItem(ReaderTokenizer rtok, java.util.Deque<ScanToken> tokens) throws java.io.IOException
java.io.IOException
public void writeItems(java.io.PrintWriter pw, NumberFormat fmt, CompositeComponent ancestor) throws java.io.IOException
java.io.IOException